Coraline Jones
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| Asset Info favorite | |
|---|---|
| Name | Coraline Jones |
| Category | Wii |
| Game | Coraline |
| Section | Playable Characters |
| Submitted | September 23, 2017 |
| Uploaded By | Centrixe the Dodo |
| Contributors | Rypie |
| Size |
415.99 KB (17 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj, png |
| Hits | 20,732 |
| Tags (4): | |
Comments (21)
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Reply to comment by Rypie posted Jun 11, 2026 9:14 PM
I love this model tbh! I'm working on a script that will extract the rigs, once I'm finished it will be on GitHub. Hope the script is useful once it releases!
Rigs are stored separately like all the assets and loosely held together with hashes. I did actually receive official rigs but I did not get the script used so centrixe and I thought it would be best to hold off on updating with rigs
Why doesn't the model have a rig?
@BillyBnMOfficial I am also the one that started that thread, and have plenty extra details. The thing I am focused on now is getting rigs. Oh, and I have a script to extract all textures aswell, its a little complex, but if you want me to send it and help you, pm me your discord.
@BillyBnMOfficial Probably, I dont know about maters, but if it shares the same format, and header and stuff, it should work.
Ayo would it work with Mater's Tall Tales and CN Punch Time Explosion XL?
@Hell Inspector: There's a bunch of details over on this ResHax thread.
How were you able to? Maybe I can try it on some of the other Papaya Studio games.
Hey all, I want to let everyone know I found out a way to extract the models from the files of coraline. If anyone wants to know how, just ask!
@BlastoiseTheVGRipper: Turns out that was because the textures used a format where the color channels were split between two separate textures (which would explain why it was previously grayscaled) -- red was the diffuse for one, green was the alpha for that, blue was the diffuse for a second texture, and alpha was the alpha on that one. Not the first time I've seen that, as Cartoon Network Punch Time Explosion XL does the same thing for its textures (as BillyBnMOfficial figured out earlier).
She went from being grey to being colored after all these years
*Super Mario 64 Metal Mario Music*
This was likely screen ripped with Ninja Ripper.
@blenderbach Read the forum or search for tutorials in your browser ( Like Google maybe ).
@garc302 No I meant how do you rip the models from the game?
@blenderbach You click the image and extract the downloaded file.
How did you get the model?
By the way
i Noticed the Texture of the Face Looked preety Odd
Is the Mouth Animated?
i Noticed the Texture of the Face Looked preety Odd
Is the Mouth Animated?
@Random Talking Bush
intresting
intresting
@Deep Weeb: It's controlled by material properties in-game.
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