comment(41) Hello everybody from the newest member of the tMR staff!
Posted by Jasper7438 - August 2, 2025 11:58 PM
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We have officially launched the new version of all of our sites! Click here to see the announcement on The Spriters Resource!

Hi, I’m Jasper! I became a member of the Models Resource staff back in November 2023, but I haven’t written an update until today.

First off, Zearth brings us over 50 models from the Playstation horror game Galerians. On the same console we have MasterPengo adding over 50 models combined from Spyro the Dragon, Spyro 2, AND Spyro 3! Now on over to the Wii, SceneGirlRachael ripped just over 100 models from Tak and the Guardians of Gross, while Modata brought us a few dozen models spread across 2 Yu-Gi-Oh! games. Meme_man_not_ava brings us even more adorable cubic Pokemon from the mobile game Pokémon Quest. Let’s not forget the old but gold with RoyGBiv_ who brings us more models from Sonic Jam on the Saturn and updates to models from Final Fantasy VII. As well as _vissova_ who ripped a decent handful of models from the Sonic the Fighters arcade game.

For this month’s customs, I would like to bring special attention to Demox’s excellent Final Fantasy 7 inspired Deltarune models and specularbark45’s silly Luigi models.

If you want to know more about me, I started using the site all the way back in the late 2010s. I discovered the Models Resource when I was struggling to learn Blender using traditional model tutorials. I made an account in 2019 and started submitting models from my favorite games, such as Little Nightmares and Genshin Impact. I have learned so much about 3D models over the years and that has led me to where I am now.

I love the Models Resource and I am glad I was able to bring more models to you today! Do you remember what brought you to the Models Resource or VG Resource sites in general? Tell me about it in the comments!

That’s all from me for now. I look forward to seeing you again in the future!
Assets in this update: 698arrow_right
arrow_right [22] Custom / Edited
arrow_right [6] 3DS
arrow_right [19] Arcade
arrow_right [24] DS / DSi
arrow_right [17] GameCube
arrow_right [1] LeapFrog
arrow_right [94] Mobile
arrow_right [11] Nintendo 64
arrow_right [6] Nintendo Switch
arrow_right [135] PC / Computer
arrow_right [122] PlayStation
arrow_right [7] PlayStation 2
arrow_right [8] PlayStation 3
arrow_right [2] PlayStation 4
arrow_right [53] PSP
arrow_right [17] Saturn
arrow_right [150] Wii
arrow_right [2] Wii U
arrow_right [2] Xbox 360

Comments (41)


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Thank you @Peardian, and @Jasper7438. I will attempt uploading pallet town and making the Readme as well.
Gamelegends3663 Sep 6, 2025 11:50 AM
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@Jasper7438 I understand then I will try to find the time to make the models and upload them
Dragonheart92 Sep 6, 2025 7:31 AM
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Reply to deleted comment by Dragonheart92 originally posted Sep 6, 2025 12:51 AM
It is against the rules to upload content that you did not rip yourself. So I cannot upload them for you.
Jasper7438 Staff Sep 6, 2025 5:31 AM
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Most material settings cannot be preserved in common model formats. All that matters for us is that the correct base texture is applied. If a material relies on an input color or something to get the correct appearance, you should make a Readme text file with those colors included so that people know how to make the model look right.
Peardian Senior Staff Sep 5, 2025 8:19 PM
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Reply to comment by Dazz posted Sep 4, 2025 12:25 AM
Ah. Well, that's better than nothing. Still hurts my eyes a bit though.
DerpBox Sep 5, 2025 2:57 PM
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No. But you can select the classic theme for the old colour scheme. It's in the footer, or on your edit profile page.
Dazz Owners Sep 4, 2025 12:25 AM
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I'm probably the only person here to ask this, but will there be a feature that brings back the old site look?
DerpBox Sep 3, 2025 5:40 PM
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i love the ability to spin the models. whats next? moving the bones?
Snow-Thunder Sep 2, 2025 7:34 PM
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(Off topic from TMR!) In unity, is there a way to export DAE/FBX/OBJ with materials properly? I have finished a good chunk of Pokémon LPGE, but of course without proper mapping, and shaders it looks unfinished.

I can Kind of replicate it in blender, but as I said without proper mapping and shaders it looks horrible!😅
Gamelegends3663 Sep 2, 2025 12:34 AM
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Thank you so much!
Gamelegends3663 Aug 29, 2025 12:31 PM
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You need to make sure you select to stay logged in - if you use a saved password, sometimes the browser may automatically try to redirect you when it fills your data in before you've selected "Remember Me".
Dazz Owners Aug 29, 2025 11:09 AM
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Oh okay thank you! My last question is, it automatically logs me out every time I close my browser. I never did this before the update, is that a glitch or feature?
Gamelegends3663 Aug 28, 2025 9:07 PM
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Yes, though the slate has been wiped clean for the new launch.
Dazz Owners Aug 27, 2025 8:15 AM
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@Dazz are things like warning level still a thing?
Gamelegends3663 Aug 26, 2025 11:23 AM
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The queue was carried forward.
Dazz Owners Aug 25, 2025 6:00 PM
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Wait were the pending list for games like when you go to add model is it like coming in an update or is it gone?
p03_real_account Aug 25, 2025 3:56 PM
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This is amazing!! Also, I'm almost done with making Pallet town from LGPE, however Unity doesn't export materials compatible with Blender and stuff, so While I have a 1:1 rip of Pallet town, I can't share it as It'll look broken. (It uses layer masks and in game shaders me and a ripping partner decompiled perfectly.)
Gamelegends3663 Aug 25, 2025 1:19 PM
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It looks like the website developers are nixing the VG Resource hub/forums and turning it into a wiki. I personally am not adamant about using Discord as a replacement for forums for several reasons, but let's not kid ourselves here, the VG Resource forums were rarely productive. You'd've been better off talking to a brick wall.
ScratchU90 Aug 24, 2025 11:25 PM
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COOOOOOOOOOOOOLL !!!
poyo20 Aug 24, 2025 7:12 PM
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The site looks way better, like it feels like an actual video game site. :3

Congrats, guys.
FerringtheSylvie Aug 24, 2025 5:06 PM
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