Mega Man: Powered Up!
Mega Man: Powered Up!

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[4]
Playable Characters
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[2]
Non-Playable Characters
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[8]
Robot Masters
Bomb Man
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Cut Man
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Elec Man
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Fire Man
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Guts Man
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Ice Man
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Oil Man
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Time Man
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[6]
Enemies & Bosses
Comments (25)
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Does anyone know how to rip from this game? I would like the stages and stuff related to them

This game should have released a few years later on Nintendo 3DS instead, part of the reason this game failed (aside from too many Megaman games released at the time) was due to it being on the PSP, when most Megaman releases were usually on the GBA and DS this was a terrible idea. There were only two games on the PSP and not many fans would own one

chibi

Can these models be used in Source games (specificially GMod)?

Fantastic!

Well, thank you Random Talking Bush. Because of your hard work I have every model needed for Mega Man: The Board Game. All them models are in my mod, and I'm about to finally get the last few alternate Mega Man figures. My original goal of using the 3D models from this game as game pieces is almost complete, and I couldn't have done it without your help.

Also had the idea to add the Wily Machine as a special figure for the game, to make the mod a little "epic." Yeah, it's a board game, but I think it'll be a nice touch.
EDIT: Already did the Met. He's PERFECT.
https://i.imgur.com/igC3qy5.jpg
EDIT: Already did the Met. He's PERFECT.
https://i.imgur.com/igC3qy5.jpg

THANK YOU! Once I get these models added, then my board game mod on Tabletop Simulator will be complete! (After I buy and scan the alternate Mega Man figures, that is. $85 shipped for the lot of 7. Worth it, but can't do it yet.)

@MarcusRaven: Enemies are up now (all of them!), working on getting the Yellow Devil (and the Wily Saucer/Machine) up next.
And yeah, if you want a "regular" Mettool/Metall/Mettaur/whatever, you can use the Cactuspy's model with the burnt helmet, and replace the texture for the helmet with the default Met's, and the eyes with the Picket Man's. It'll work just fine since the UV mapping is identical for 'em.
And yeah, if you want a "regular" Mettool/Metall/Mettaur/whatever, you can use the Cactuspy's model with the burnt helmet, and replace the texture for the helmet with the default Met's, and the eyes with the Picket Man's. It'll work just fine since the UV mapping is identical for 'em.

So I've officially posed every figure I can for the board game. Now I wait for updates... Just need Yellow Devil and the enemies previously mentioned. ^_^
https://imgur.com/a/bMDxC
https://imgur.com/a/bMDxC

I'm starting to make progress with making these into Tabletop figures! Once I'm done with Roll, the Robot Masters, and Wily, I'll be at a standstill until either enemies or Yellow Devil get ripped.
Here's my progress so far:
https://i.imgur.com/G5e9gEI.jpg
Here's my progress so far:
https://i.imgur.com/G5e9gEI.jpg

The burnt Cactuspy would be PERFECT! I could just edit the texture with the helmet of the Met to make it work. Well, patiently waiting for whenever more get added. I'm still working on practicing with Blender and figuring how these are UV mapped.

The regular met is the "stuck to the ground" version, but Cactuspy does have feet, and there's an alternate model that you see when you use Fire Storm on it, replacing the cactus with a burnt version of the normal Met helmet.

The enemies the board game uses are: Big Eye, Sniper Joe, Tackle Fire, Peng (Pepe), Sabattol (Cactuspy), Watcher, Octopus Battery (Suzy), and Met. I can't remember, is there a Met with feet in the game, or just the stuck to the ground kind? Regardless, loving this. Once I get familiar enough with Blender to actually put together some models for the board game, I'll let you know! Right now I'm using photos of the actual game pieces as 2-D-ish figures.

@MarcusRaven: Yep, it'll be up sometime soon along with the Wily Machine. And lemme know which enemies in particular you'd like to see first, too.

The new models are great! I'm working on learning Blender so I might be able to use them as game pieces someday. Loving this! Are there plans for Yellow Devil? There's some specific enemies I'd be interested in seeing as well. Keep up the great work!

@MarcusRaven: I'll be working on getting properly-extracted models for Proto Man, Roll, Mega/Rock, Dr. Light and Dr. Wily sometime this month, so that's something at least.

Is anybody still working on getting more from this game, or is this all we'll ever see? If I had any experience, or even a tutorial, on how I'd consider getting the other models myself.

Everything in this game is so cute!

What would be the easiest way to pose these models, then save the pose? I'm interested in using them in Tabletop Simulator, and the T-Pose just doesn't look right.
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