Vibri
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Asset Info favorite | |
---|---|
Name | Vibri |
Category | PlayStation |
Game | Vib-Ribbon |
Section | Playable Characters |
Submitted | February 28, 2022 |
Uploaded By | Aquaileron |
Size |
5.62 KB (5 items) arrow_right
|
Format |
ZIP (application/zip) dae, mtl, obj |
Hits | 8,240 |
Tags (2): |
Comments (15)
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Reply to comment by Aquaileron posted Sep 15, 2025 8:59 AM
it broke just now, i swear it was working fine lol

Yeahhh lol she didn't quite carry over the site transition too well, I'll try getting her fixed soon

nice how it works in the viewer!

Iirc vibri has 3 different models, one used on the title screen, one used the menus and result screens and one used in gameplay

@Striker777771
Here's a video on how Vib-Ribbon's Graphics work:
https://www.youtube.com/watch?v=hZgIpUX2lQA
Long-Story Short, it's pieced together from different 3D Model Vertices in a way that could be rendered in within just the RAM of the Playstation.
Here's a video on how Vib-Ribbon's Graphics work:
https://www.youtube.com/watch?v=hZgIpUX2lQA
Long-Story Short, it's pieced together from different 3D Model Vertices in a way that could be rendered in within just the RAM of the Playstation.

how does this model work

So this shows you Vibri is actually a 3D character and not a 2D one. She's also the color white and clear.

they decided not to use a t-pose, but a pose that idk if it has a name

Vibri more like 3 triangles in prisma3d

Peeloo

@Greenknight9000 actually the head just turns during a shot where the camera turns there's just a few set mouth shapes

@DerpBox Use the .obj instead of the .dae
Vibri never had any rigging so the .obj should be just fine
Vibri never had any rigging so the .obj should be just fine

it became 3 triangles when i opened the model

this is what happens when you make a mistake

Oooooh interesting.
Haven't taken a look yet, but I always suspected that Vibri has two head models, one for when there's more three-dimensional angles seen, and another for more 2D shots, like in the preview above
Haven't taken a look yet, but I always suspected that Vibri has two head models, one for when there's more three-dimensional angles seen, and another for more 2D shots, like in the preview above