disabled_by_defaultWe are aware of an issue with the sticky ad at the bottom of the page sometimes not loading correctly and becoming un-closable. This is not intended behavior and is meant to auto-close when zooming as well. We're working on resolving this with our provider but in the meantime, refreshing often fixes it. Sorry for any inconvenience.

Sonic X Shadow Generations


Game Info arrow_drop_down favorite
Category PC / Computer
Assets 16
Hits 79,827
Comments 42
Tags (10): arrow_right
Alternative Names (2): arrow_right
索尼克 × 夏特 世代重启 (Chinese), 索尼克 × 夏特 世代重啟 (Chinese)

Comments (42)


You must be logged in to post comments.
Avatar
holy crap, the nerve of some people
SonicPman Oct 9, 2025 3:37 AM
Avatar
And it's immediately binned as you are submitting something that isn't even remotely close to the actual Shadow Generations model (it was Shadow's model from Sonic Racing: Crossworlds instead, which you quite obviously stole from someone else). Don't waste our time with that crap!
Random Talking Bush Administrators Oct 9, 2025 3:04 AM *
Avatar
I made a Shadow gens half (its under review)
jvgundam23 Oct 8, 2025 11:19 AM
Avatar
@Boykee: I have a couple, but some of them have been waiting for nearly two months now.
Galaxy's_Eclipse Jan 27, 2025 8:43 PM history
Avatar
YOU DIDNT TELL ME IT WOULD BE F*****G GEX!?!?
Rayman95Fan Dec 31, 2024 4:22 PM history
Avatar
South By South Gex.
Ninetails2000 Dec 31, 2024 2:39 AM history
Avatar
YES IT DOES
Rayman95Fan Dec 26, 2024 10:10 PM history
Avatar
"SXSG" sounds like a convention.
gameman5804 Dec 19, 2024 1:52 AM history
Avatar
@pacmastermeow: because that's the Sonic part of SXSG, where Shadow isn't playable, and because Sonic Gens Shadow model and Shadow Gens Shadow model are not the same
Blue007 Dec 10, 2024 5:06 PM history
Avatar
why is shadow under sonic bosses and not shadow playables
pacmastermeow Dec 10, 2024 10:06 AM history
Avatar
@webbtail245: "Everyone" meaning only myself. The main reason why I did so for the Sonic Generations half is because there was a lot less new content to rip compared to Shadow Generations, that game's what the modding scene is more focused on working on (and there's proper model extraction methods for).
Random Talking Bush Administrators Dec 1, 2024 9:16 PM history
Avatar
it's funny, everyone's only ripped the sonic gens portion of the whole game.
webbtail245 Nov 30, 2024 6:57 PM history
Avatar
@robowil

So I was only 1/4 right since the green channel is the same.
gameman5804 Nov 14, 2024 8:27 PM history
Avatar
@gameman5804 The PRM maps are actually formatted the same as they've been since M&S Tokyo 2020.

Red - Specular/Reflectiveness
Green - Smoothness (invert for roughness)
Blue - Metallic
Alpha - Ambient Occlusion
robowil Nov 14, 2024 2:53 AM history
Avatar
@gameman5804 Sounds like a plan
Jackson Merrill Nov 12, 2024 12:03 AM history
Avatar
@BlockyStar only the cutscene models of both Sonics are higher poly, on the other hand they're just design changes
LightSpeed Nov 11, 2024 1:36 PM history
Avatar
Sorry for the late reply, but I was wondering what unique design differences the Badniks have in this game?
AMontyMoleFan Nov 11, 2024 8:00 AM history
Avatar
@Jackson Merrill
I would use a tool like RippingToolsGUI to convert the DDS Textures in one shot, BUT you gotta make sure that folder you want to convert is ONLY the textures. Also keep in mind with the prm (PBR Specular) maps that the admins might split all 3 RGB channels including the Alpha Channel. Look at all the Sonic Forces levels I ripped and submitted for proof.

Based on a video I saw discussing Forces PRM Textures (this might apply here to)... Red is Metallic (or Specular), Green is Smoothness/Roughness, Blue is Ambient Occlusion.
gameman5804 Nov 10, 2024 10:27 PM * history
Avatar
Will the birthday scene from the gens opening be ripped? I know it's a prerecorded cutscene but some people have found the map in the file of SXSHGEN
ADVENTURE_SONIC Nov 10, 2024 6:52 PM history
Avatar
@gameman5804 I can extract the models myself, but I'm gonna need to find a way to convert the DDS Image files to PNGs before I can even submit them.
Jackson Merrill Nov 10, 2024 6:33 PM history
keyboard_double_arrow_left keyboard_arrow_left Page 1 of 3 keyboard_arrow_right keyboard_double_arrow_right