Green Hill Zone Act 2


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Name Green Hill Zone Act 2
Category PC / Computer
Game Sonic Generations
Section Stages
Submitted May 30, 2016
Uploaded By DatHax
Size 58.94 MB (149 items) arrow_right
  • Green Hill Zone Act 2/Green Hill Zone Act 2.dae
  • Green Hill Zone Act 2/READ ME.txt
  • Green Hill Zone Act 2/textures/ghz_etc_km1_godlight_ref.png
  • Green Hill Zone Act 2/textures/ghz_etc_km1_white_dif.png
  • Green Hill Zone Act 2/textures/ghz_etc_yy_1black_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_km1_farground.png
  • Green Hill Zone Act 2/textures/ghz_ground_km1_farground_nrm.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth01_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth01_pow.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth02_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth02_pow.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth03_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth03_pow.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth04_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth04_pow.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth05_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_earth05_nrm.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_grass01_dif.png
  • Green Hill Zone Act 2/textures/ghz_ground_sk1_grass01_pow.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03a_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03a_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03b_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03b_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03c_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_fall03_pow.png
  • Green Hill Zone Act 2/textures/ghz_km1_far01_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_far01_lim.png
  • Green Hill Zone Act 2/textures/ghz_km1_farblocka_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_farblockA_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_mountain01_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_mountain02_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_mountain02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemA01_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemA01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_totema02_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_totema02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_totema03_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_totema03_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemb_dif.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemB_env.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemB_nrm.png
  • Green Hill Zone Act 2/textures/ghz_km1_totemB_pow.png
  • Green Hill Zone Act 2/textures/ghz_metal_tn1_rockhold_dif.png
  • Green Hill Zone Act 2/textures/ghz_metal_yy1_sky_ref.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_logbridge02_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_logbridge02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_logbridge02_pow.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_logbridge03_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_logbridge03_nrm.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm01_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm01_lim.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm01_pow.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm04_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm04_lim.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm04_nrm.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_palm05_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_sunflower01_dif.png
  • Green Hill Zone Act 2/textures/ghz_obj_km1_sunflower01_lim.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_flowerbed01_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_flowerbed01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_flowerbed02_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_flowerbed03_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_flowerbed04_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_grass01_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_grass06_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_ivy_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_ivy_nrm.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_ivy_pow.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_medium_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_moss02_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_moss02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_moss03_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_km1_moss03_lim.png
  • Green Hill Zone Act 2/textures/ghz_plant_sk1_tree02_dif.png
  • Green Hill Zone Act 2/textures/ghz_plant_sk1_tree02_lim.png
  • Green Hill Zone Act 2/textures/ghz_plant_sk1_tree02_pow.png
  • Green Hill Zone Act 2/textures/ghz_rock_km1_farmountain01_dif.png
  • Green Hill Zone Act 2/textures/ghz_rock_km1_farmountain01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_rock_sk1_wall01_dif.png
  • Green Hill Zone Act 2/textures/ghz_rock_sk1_wall01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_rock_sk1_wall01_pow.png
  • Green Hill Zone Act 2/textures/ghz_rock_tn1_wetwall01_dif.png
  • Green Hill Zone Act 2/textures/ghz_rock_tn1_wetwall01_pow.png
  • Green Hill Zone Act 2/textures/ghz_rock_yy1_wall01_dif.png
  • Green Hill Zone Act 2/textures/ghz_sky_km1_cloud02_dif.png
  • Green Hill Zone Act 2/textures/ghz_sky_km1_cloud03_dif.png
  • Green Hill Zone Act 2/textures/ghz_sky_km1_cloud04_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_fall03d_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_flowera001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_flowerA001_lim.png
  • Green Hill Zone Act 2/textures/ghz_tn1_flowera002_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_001_lim.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_001_nrm.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_001_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_002_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_002_lim.png
  • Green Hill Zone Act 2/textures/ghz_tn1_purplerock_002_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_rope_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_rope_001_nrm.png
  • Green Hill Zone Act 2/textures/ghz_tn1_rope_001_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_swingjoint_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_wettotemA_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_wettotemA_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_001_nrm.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_001_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_002_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_002_nrm.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgeboard_002_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgelog_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgelog_001_nrm.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgelog_001_pow.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgewoodhold_001_dif.png
  • Green Hill Zone Act 2/textures/ghz_tn1_woodbridgewoodhold_001_pow.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_DistortionFall01_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_DistortionFall01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_DistortionFall01_spc.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_DistortionFall02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_fallWhite01_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_fallWhite01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_fallWhite02_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_fallWhite03_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_pond02_env.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle_02_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle_cubemap.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle_env.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_puddle_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_river02_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_river_cubemap.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_sea01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_sea02_env.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_sea02_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_sea_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_sea_env.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_wave01_dif.png
  • Green Hill Zone Act 2/textures/ghz_water_km1_wave02.png
  • Green Hill Zone Act 2/textures/ghz_water_sk1_fall01_nrm.png
  • Green Hill Zone Act 2/textures/ghz_water_sk1_fall01_pow.png
  • Green Hill Zone Act 2/textures/ghz_water_tn1_fall01_dif.png
  • Green Hill Zone Act 2/textures/ghz_wood_yy1_grindA_dif.png
  • Green Hill Zone Act 2/textures/ghz_wood_yy1_grinda_nrm.png
  • Green Hill Zone Act 2/textures/ghz_wood_yy1_grindB_dif.png
  • Green Hill Zone Act 2/textures/ghz_wood_yy1_grindb_nrm.png
  • Green Hill Zone Act 2/textures/grz_wood_yy1_grdwod02_dif.png
Format ZIP (application/zip)
Hits 42,677

Comments (16)


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After all these years, I figured out why the textures don't load correctly for some people. Hopefully it should work for everyone now.
Peardian Senior Staff Feb 17, 2023 8:43 PM
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@CosmicFoxYT probably because it has 5.800+ models (my pc chrashed bc of that)
cat stick strike me Jan 26, 2022 9:38 PM
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suprised that this isnt used in fan games
CosmicFoxYT Jun 8, 2021 11:36 PM
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@JetTheFox96: It doesn't have any textures because they aren't connected to the actual materials for the model. GHZ1 on here has the exact same problem unfortunately. :(
Samey the Hedgewhatever Nov 17, 2020 11:05 PM
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In blender it doesnt have any textures. why is that?
JetTheFox96 Oct 21, 2020 2:13 PM
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it brings a tear to the eye. Great work
Oshul gamer Oct 4, 2020 6:33 AM
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I need this for a sonic & mario thing in blender, but it is claiming that, and I quote, "Missing Textures Detected!" How do I fix this?
THE I GAMING May 13, 2019 8:45 PM
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could be a great map for sfm
denny Mar 6, 2018 9:19 PM
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This could be a touring stage in Smash.
Sackboy Dec 3, 2017 3:52 PM
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PUT THAT IN GMOD
lightwolfx122 Oct 25, 2017 7:23 PM
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Can anyone split this up into a bunch of parts for me?
Dkiener Sep 1, 2016 8:17 PM
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the flat and basic parts are most likely the background elements
Turbo Thunderbolt Aug 19, 2016 1:38 PM
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So....Big. Wonder why some parts that we don't see are very detailed, and other parts are flat and basic.
Yarcaz Jul 13, 2016 6:24 PM
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Great rip
Turtle Boy May 31, 2016 4:50 AM
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I was to say the same
Metal Mari0 May 30, 2016 9:11 PM
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Wow, this model is HUGE.
Filler May 29, 2016 9:24 PM history