Green Hill Zone Act 1


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Asset Info favorite
Name Green Hill Zone Act 1
Category PC / Computer
Game Sonic Generations
Section Stages
Submitted March 13, 2016
Uploaded By DatHax
Size 32.80 MB (112 items) arrow_right
  • Green Hill Zone/Credit + Read Me.txt
  • Green Hill Zone/GreenHillZone.dae
  • Green Hill Zone/textures/ghz_etc_km1_godlight_ref.png
  • Green Hill Zone/textures/ghz_etc_km1_white_dif.png
  • Green Hill Zone/textures/ghz_ground_km1_farground.png
  • Green Hill Zone/textures/ghz_ground_km1_farground_nrm.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth01_dif.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth01_pow.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth02_dif.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth02_pow.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth05_dif.png
  • Green Hill Zone/textures/ghz_ground_sk1_earth05_nrm.png
  • Green Hill Zone/textures/ghz_ground_sk1_grass01_dif.png
  • Green Hill Zone/textures/ghz_ground_sk1_grass01_pow.png
  • Green Hill Zone/textures/ghz_km1_far01_dif.png
  • Green Hill Zone/textures/ghz_km1_far01_lim.png
  • Green Hill Zone/textures/ghz_km1_farblocka_dif.png
  • Green Hill Zone/textures/ghz_km1_farblockA_nrm.png
  • Green Hill Zone/textures/ghz_km1_mountain01_dif.png
  • Green Hill Zone/textures/ghz_km1_mountain02_dif.png
  • Green Hill Zone/textures/ghz_km1_mountain02_nrm.png
  • Green Hill Zone/textures/ghz_km1_totemA01_dif.png
  • Green Hill Zone/textures/ghz_km1_totemA01_nrm.png
  • Green Hill Zone/textures/ghz_km1_totema02_dif.png
  • Green Hill Zone/textures/ghz_km1_totema02_nrm.png
  • Green Hill Zone/textures/ghz_km1_totema03_dif.png
  • Green Hill Zone/textures/ghz_km1_totema03_nrm.png
  • Green Hill Zone/textures/ghz_km1_totemb_dif.png
  • Green Hill Zone/textures/ghz_km1_totemB_env.png
  • Green Hill Zone/textures/ghz_km1_totemB_nrm.png
  • Green Hill Zone/textures/ghz_km1_totemB_pow.png
  • Green Hill Zone/textures/ghz_metal_yy1_sky_ref.png
  • Green Hill Zone/textures/ghz_obj_km1_logbridge02_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_logbridge02_nrm.png
  • Green Hill Zone/textures/ghz_obj_km1_logbridge02_pow.png
  • Green Hill Zone/textures/ghz_obj_km1_logbridge03_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_logbridge03_nrm.png
  • Green Hill Zone/textures/ghz_obj_km1_palm01_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_palm01_lim.png
  • Green Hill Zone/textures/ghz_obj_km1_palm01_nrm.png
  • Green Hill Zone/textures/ghz_obj_km1_palm01_pow.png
  • Green Hill Zone/textures/ghz_obj_km1_palm04_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_palm04_lim.png
  • Green Hill Zone/textures/ghz_obj_km1_palm04_nrm.png
  • Green Hill Zone/textures/ghz_obj_km1_palm05_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_sunflower01_dif.png
  • Green Hill Zone/textures/ghz_obj_km1_sunflower01_lim.png
  • Green Hill Zone/textures/ghz_plant_km1_flatflower_dif.png
  • Green Hill Zone/textures/ghz_plant_km1_flatflower_nrm.png
  • Green Hill Zone/textures/ghz_plant_km1_grass01_dif.png
  • Green Hill Zone/textures/ghz_plant_km1_grass06_dif.png
  • Green Hill Zone/textures/ghz_plant_km1_ivy_dif.png
  • Green Hill Zone/textures/ghz_plant_km1_ivy_nrm.png
  • Green Hill Zone/textures/ghz_plant_km1_ivy_pow.png
  • Green Hill Zone/textures/ghz_plant_km1_medium_dif.png
  • Green Hill Zone/textures/ghz_plant_sk1_tree02_dif.png
  • Green Hill Zone/textures/ghz_plant_sk1_tree02_lim.png
  • Green Hill Zone/textures/ghz_plant_sk1_tree02_pow.png
  • Green Hill Zone/textures/ghz_rock_km1_farmountain01_dif.png
  • Green Hill Zone/textures/ghz_rock_km1_farmountain01_nrm.png
  • Green Hill Zone/textures/ghz_rock_sk1_wall01_dif.png
  • Green Hill Zone/textures/ghz_rock_sk1_wall01_nrm.png
  • Green Hill Zone/textures/ghz_rock_sk1_wall01_pow.png
  • Green Hill Zone/textures/ghz_rock_tn1_wetwall01_dif.png
  • Green Hill Zone/textures/ghz_rock_tn1_wetwall01_pow.png
  • Green Hill Zone/textures/ghz_rock_yy1_wall01_dif.png
  • Green Hill Zone/textures/ghz_sky_km1_cloud02_dif.png
  • Green Hill Zone/textures/ghz_sky_km1_cloud03_dif.png
  • Green Hill Zone/textures/ghz_sky_km1_cloud04_dif.png
  • Green Hill Zone/textures/ghz_tn1_flowera001_dif.png
  • Green Hill Zone/textures/ghz_tn1_flowerA001_lim.png
  • Green Hill Zone/textures/ghz_tn1_flowera002_dif.png
  • Green Hill Zone/textures/ghz_tn1_purplerock_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_purplerock_001_nrm.png
  • Green Hill Zone/textures/ghz_tn1_purplerock_001_pow.png
  • Green Hill Zone/textures/ghz_tn1_purplerock_002_dif.png
  • Green Hill Zone/textures/ghz_tn1_purplerock_002_pow.png
  • Green Hill Zone/textures/ghz_tn1_rope_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_rope_001_nrm.png
  • Green Hill Zone/textures/ghz_tn1_rope_001_pow.png
  • Green Hill Zone/textures/ghz_tn1_swingjoint_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_001_nrm.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_001_pow.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_002_dif.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_002_nrm.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgeboard_002_pow.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgelog_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgelog_001_nrm.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgelog_001_pow.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgewoodhold_001_dif.png
  • Green Hill Zone/textures/ghz_tn1_woodbridgewoodhold_001_pow.png
  • Green Hill Zone/textures/ghz_water_km1_DistortionFall01_dif.png
  • Green Hill Zone/textures/ghz_water_km1_DistortionFall01_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_DistortionFall01_spc.png
  • Green Hill Zone/textures/ghz_water_km1_DistortionFall02_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_fallWhite01_dif.png
  • Green Hill Zone/textures/ghz_water_km1_fallWhite02_dif.png
  • Green Hill Zone/textures/ghz_water_km1_fallWhite03_dif.png
  • Green Hill Zone/textures/ghz_water_km1_pond02_env.png
  • Green Hill Zone/textures/ghz_water_km1_puddle02_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_puddle_dif.png
  • Green Hill Zone/textures/ghz_water_km1_puddle_env.png
  • Green Hill Zone/textures/ghz_water_km1_puddle_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_river02_dif.png
  • Green Hill Zone/textures/ghz_water_km1_river_cubemap.png
  • Green Hill Zone/textures/ghz_water_km1_sea01_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_sea02_nrm.png
  • Green Hill Zone/textures/ghz_water_km1_sea_dif.png
  • Green Hill Zone/textures/ghz_water_km1_sea_env.png
  • Green Hill Zone/textures/ghz_water_km1_wave02.png
Format ZIP (application/zip)
Hits 48,889

Comments (16)


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If you've ever had trouble loading the textures on this model, the problem should be fixed now.
Peardian Senior Staff Feb 17, 2023 8:47 PM
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@aldwascool: Levels in the game are loaded up in chunks, so it only needs to render a few sections at a time. Trying to load the entire map at once would definitely be overkill for the 360.
Random Talking Bush Administrators Nov 24, 2022 7:27 AM
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good god how did the xbox 360 run this
aldwascool Nov 24, 2022 7:02 AM
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Apparently the Sonic Movie (2020) used these assets.
GameyFireBro Apr 21, 2022 2:59 AM
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the materials dont have assigned textures data when imported
and its impossible to map 100s of materials manually -_-
T0biasCZe Aug 21, 2020 2:33 PM
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forced perspective
ThisIsMyAccount Jun 11, 2020 1:04 PM
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I like how they were able to make Green Hill look realistic while keeping the checkerboard patterns.
robowil Jan 13, 2018 6:03 PM
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@Draco Rex I will try to rip it
modern or classic?
roket333 Sep 14, 2016 8:28 PM
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Please tell me spongonia's roof top run is coming soon!
Draco Rex Aug 1, 2016 11:18 PM
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@DatHax How did you rip this?
Yarcaz Jul 13, 2016 6:23 PM
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Well, Autodesk FBX Converter should fix the problem.
DatHax Apr 17, 2016 4:49 AM
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well nvm my rips have the same incorrect materials as this one
AdelQ Apr 15, 2016 5:25 PM
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Did you use SonicGLVL to rip these? Every time I've attempted to rip a stage with it, I'd get incorrectly assigned materials. Did you have this problem and manually fix it or did it export fine and I'm just missing something?
AdelQ Apr 13, 2016 12:36 AM
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omg
faaaainally !! !
thank you so much ^^
AliAlhakeem Mar 17, 2016 1:43 PM
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Amazing rip
Turtle Boy Mar 15, 2016 1:50 AM
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Awesome i tried to rip stages a few days ago but failed this looks awesome
dshaynie Mar 14, 2016 4:31 AM