Stardust Speedway
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Asset Info favorite | |
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Name | Stardust Speedway |
Category | PC / Computer |
Game | Sonic Generations |
Section | Rival & Boss Stages |
Submitted | September 27, 2015 |
Uploaded By | Miles Prower (Anti-Verse) |
Size |
32.20 MB (187 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 28,452 |
Comments (26)
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I know I once saw the road on SFM workshop, but why's it not here?

Where is the road itself?

Downloaded this and fixed for .blend
Redownloaded just now so I can get the textures back ‘cause I lost them ?.
Nice model! ?
Redownloaded just now so I can get the textures back ‘cause I lost them ?.
Nice model! ?

YIKES that's big

It wouldn't have been cool to see the giant golden Robotnike statue that was being built in stardust speedway.

Warning to anyone: There's maybe a few missing textures and to fix the textures, i'd recommend FBX converter to fix the assigning by converting it to fbx, opening it in your desired modelling program (If it works with that file) and there

Not too sure, you see, got into porting into Source.

@Miles Prower (Anti-Verse) You talking about me or someone else? (And does this mean that you are going to upload a modified version?) Also are you going to upload any more stages?

Well, I looked again and this is missing some of the collision model pieces, but i'm sure someone's already ported them and is awaiting...or not.

That's an interesting Ferris wheel... with loudspeakers on it?

Aside from that English you used, it's left to your mind in my opinion. You have at least two stages to get a Time Stone or two, meaning there's still hope. However, it's never revealed if all Metal Sonic Generators were destroyed, making the player able to interpret their own outcome, I suppose.

Ya know heres somehting i never understood about this stage why is it the bad future is it cannon thay sonic doesnt get all the generators probably not sega has never had consistancy

Well, it's because it's taken from another angle, sir. They tried their hardest to get it to a CD feeling. Sure, gameplay-wise, it felt like CD, but from another angle, it's kind of unusual. I would've liked to see a bit more CD based levels, but oh well, we got the famous race at least in a way. Would be nice to see these used in other things.

Wonderful, but it makes me remind on Sonic Riders Zero Gravity, not Sonic CD.

@Telespentry It can do that at times, it did that to me on the Capsule Figurine as well as a Sonic Generations mod model I tried exporting into Blender to only get issues with some of the textures and materials being in the wrong place.

Let me explain, dshaynie, when you open it in Blender, left click on one of the buildings, look for the sphere with the texture icon, click one of those, remember the name of the material's texture, go to the texture, click new, open and find the folder that has the texture, click on it 2x and it should appear on the selected item.

Yeah, I also have ripped stages and the materials are completely wrong for some reason.

If i load the images onto the matrials on blender will they automaticly be mapped to their right places?

Let me explain, the textures are in the file for a reason, the models aren't going to have the textures just instantly for you, the textures are there for you to put on the map. Sorry, but I just did the liberty of exporting them and converting DDS images to PNG.

what gives the textures don't show up in blender
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