Portal 2
Portal 2

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Category | PC / Computer |
Assets | 99 |
Hits | 305,841 |
Comments | 71 |
Tags (12): arrow_right | |
Alternative Names (1):
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포털 2 (Korean)
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[6]
Characters
Atlas
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Bird
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GLaDOS
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P-Body
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Personality Cores

PotatOS
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[5]
Objects
Bomb
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Knee Replacement
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Long Fall Boots
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Scalable Cube

Sentry Turret
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[19]
Map Editor Objects
Buttons
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Companion Cube
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Cube Dropper

Doors
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Edgeless Safety Cube
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Fizzler
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Gel Dropper

Hard Light Bridge Emitter
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Laser Cube
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Laser Emitter

Laser Field

Laser Receiver

Light Strip
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Observation Rooms

Pedestal Button / Switch
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Stairs
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Tractor Beam

Turrets

Weighted Storage Cube
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[26]
Chamber Elements
Aerial Faith Plate
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Button
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Button (1950)
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Chamberlock Door
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Core Plug
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Cube Button
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Dummy
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Energy Pellet Catcher
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Energy Pellet Catcher (Back)

Energy Pellet Launcher

Energy Pellet Launcher (Back)

Fizzler

Fizzler (Old)

Laser Cube
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Lift Platform
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Lift Platform Rail
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Light Bridge Emitter
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Light Bridge Emmiter (Vertical)
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Light Rail Platform
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Pedestal Button / Switch
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Pedestal Button / Switch (1950)
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Security Camera (Old)
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Timer

Vertical Door
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Weighted Storage Cube
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Weighted Storage Cube (1950)
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[31]
Stage Elements
Aperture Sign (1970)
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Caged Light Fixture
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Cave Johnson Portraits
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Claw
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Clipboard
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D.O.D. Trophy
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Destroyed Aperture Sign (1940)
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Elevator Entrance Sign (B)
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Goo Caution Sign
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Lab Chair
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Lab Desk (A)
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Lab Desk (B)
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Lab Desk (C)
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Lab Desk (D)
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Lab Desk (E)
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Metal Desk
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Office Decoration (1940) (A)
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Office Decoration (1940) (B)
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Padded Office Chair (1980)
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Painting
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Personality Core Pile
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Portable Computer (1970)
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Portable Computer Case
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Portable Computer Case (Opened)
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Potato Trophy
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Radio
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Remote Terminal
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Table
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Trimdesk Wall
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Turret Cart
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TV (1970)
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[4]
Objects (Co-Op)
Edgeless Safety Cube
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Edgeless Safety Cube Button
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Laser Disc
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Laser Disc Player
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[2]
Objects (Education Version)
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[6]
Unused Content
Comments (71)
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how long does a pending thing take

i cant wait

GLaDOS is pending

Do you know how long it’ll be until they’re approved?

OMG THEY'RE PENDING
OMG OMG OMG
also pls put them in characters
OMG OMG OMG
also pls put them in characters

Personality Cores are pending, i'll also do the pile of Corrupted Cores aswell.

Currently ripping the Personality Cores, or Personality Spheres as they're called in the files. Should they go into "Characters"?

@StS (PL) The "Bot (Male)" actually does appear in game, in the turret firing range. The same part where you have to Spoiler:swap out the master turret with a defective one, so that GLaDOS can't kill you with them.

if you cant rip textures, use a tool called VTFedit. It'll do the job.

I want rip the "esperiments" on the sp_a2_bts4 map, the part with potato experiments, but i get one issues after another, is so frustrating. :(

imigine taking a dump in your own socks

shouldn't the Bot (Male) ((Mannequin)) and Tripwire Turret & Rocked in Unused section? Those don't show in game normally and only can be spawned (at least the tripwire turret from what I remember) via the console
Also whn the Futbol will be submitted it also should go to the unused category
Also whn the Futbol will be submitted it also should go to the unused category

S M O O T H J A Z Z

thanks @KartMakerBrosU for the anms

There are just like 5 items more, that i have problem to rip, these are models only inside maps.
if someone can help me send me a message, i'll tell where are these missing models.
i already have ripped it but they comes out distort, so can't be useful or posted here.
if someone can help me send me a message, i'll tell where are these missing models.
i already have ripped it but they comes out distort, so can't be useful or posted here.

56 models soon

@4Bakers: No, custom levels using pre-built assets are not something we can accept. Only the individual parts they are comprised of can be accepted.
I'm not saying *I* would, but would it be allowed to upload a custom test chamber to Portal Customs? (Also I'm assuming there are so few non-editor assets because they're harder to get.)

can some one please rip that guy that you play as in custom chambers lol

@Smakkohooves Wow, I never knew about portal 2 education version, that’s interesting!