FusionFall Retro
FusionFall Retro

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Category | PC / Computer |
Assets | 10 |
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[6]
Characters
Big Billy
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Buck Tuddrussel
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Edd
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Eddy
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Jeff the Spider
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Lady Rainicorn
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[1]
Nanos
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[3]
Items
Comments (14)
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Why is Scott the Woz in the thumbnail

Yay more models! Although, I don't remember either of this two models pending, but still a great surprise anyways!

so I guess they'll be on the texture resources then...

@bigseikoslayer, They're just texture edits of existing models, as far as I know

Yay! Also, would Albedo and the powerpuff girls new looks be here or are they just textures?

All future uploads and revisions will be rigged

Anyone have the Echo Echo and Spidermonkey models from that one update?

okay, thanks!

You go look for someone who does, there are plenty of people who still have it.
If you can't find it, then no worries.
I saved most Retro builds/updates and will include them with the thing i'm working on.
If you can't find it, then no worries.
I saved most Retro builds/updates and will include them with the thing i'm working on.

I no longer have Fusionfall Retro on my computer, what do I do now?

@alemtotodile
1.go to C:\Users\Admin\AppData\LocalLow\Unity\Web Player\Cache\FusionFall
this should be in your own computer if you played Retro before.
2.choose a bundle you want to extract.
3.make two copies of the bundle. One should have .unity as an extension and the other has to have .asset as extension.
4.open unity, create a new 3d project and drag these two files in.
now you can open those bundles.
5.install this plugin by dragging its files into the same project.
https://github.com/KellanHiggins/UnityFBXExporter
6.now you can select whatever model you want and export it with the new tab this plugin brings you.
(the exported FBX files should have the rig with them)
Thats how you can extract Fusionfall or Retro models.
Me and a few others are working on something special related to this stuff over at OpenFusion.
So stay tuned.
1.go to C:\Users\Admin\AppData\LocalLow\Unity\Web Player\Cache\FusionFall
this should be in your own computer if you played Retro before.
2.choose a bundle you want to extract.
3.make two copies of the bundle. One should have .unity as an extension and the other has to have .asset as extension.
4.open unity, create a new 3d project and drag these two files in.
now you can open those bundles.
5.install this plugin by dragging its files into the same project.
https://github.com/KellanHiggins/UnityFBXExporter
6.now you can select whatever model you want and export it with the new tab this plugin brings you.
(the exported FBX files should have the rig with them)
Thats how you can extract Fusionfall or Retro models.
Me and a few others are working on something special related to this stuff over at OpenFusion.
So stay tuned.

Huh, how did you got the models?

God, this Eddy is a blessing.

YO! It's here! I hope we get the other revamped models (don't know if the powerpuff girls new looks and Albedo count, I think they might've been just retextures)!