Five Nights at Freddy's: Help Wanted
Five Nights at Freddy's: Help Wanted
| Game Info arrow_drop_down favorite | |
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| Category | PC / Computer |
| Assets | 60 |
| Hits | 438,189 |
| Comments | 107 |
| Tags (12): arrow_right | |
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Alternative Names (17):
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Five Nights at Freddy's 8, Five Nights at Freddy's VR, Five Nights at Freddy's VR 1, Five Nights at Freddy's VR: Help Wanted, Five Nights at Freddy's VR: Help Wanted 1, Five Nights at Freddy's VR: Hilfe gesucht (German), FIVE NIGHTS AT FREDDY'S: HELP WANTED, Five Nights at Freddy's: Help Wanted 1, Five Nights at Freddy's: Virtual Nightmare, FNaF 8, FNAF VR, FNaF VR 1, FNaF VR: HW, FNaF VR: HW 1, FNaF: HW, FNaF: HW 1, Fünf Nächte bei Freddy: Hilfe gesucht (German)
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[39]
Characters
Balloon Boy
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Bidybab
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Bon-Bon
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Bonnie
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Chica
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Circus Baby
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Dreadbear
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Endoskeleton
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Ennard
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Foxy
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Freddle
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Freddy Fazbear
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Funtime Foxy
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Funtime Freddy
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Glitchtrap
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Grimm Foxy
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Helpy
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Jack-O-Bonnie
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Jack-O-Chica
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Mangle
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Marionette
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Minireena
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Nightmare Balloon Boy
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Nightmare Bonnie
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Nightmare Chica
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Nightmare Foxy
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Nightmare Fredbear
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Nightmare Freddy
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Nightmarionne
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Pirate Foxy
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Plushtrap
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Springtrap
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Toy Bonnie
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Toy Chica
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Toy Freddy
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Withered Bonnie
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Withered Chica
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Withered Foxy
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Withered Freddy
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[7]
Masks
Balloon Boy Mask
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Bonnie Mask
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Chica Mask
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Foxy Mask
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Freddy Mask
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Mangle Mask
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Strange Mask
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[13]
Props
Bobblehead Dolls
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Bonnie Pumpkin
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Bonnie's Guitar
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Cupcake
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Fan
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Freddy's Microphone
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Nightmare Cupcake
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Pizza Slice
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Purple Fan
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Roach
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Tape Player
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Toy Cupcake
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Withered Bon-Bon
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[1]
Miscellaneous
Comments (107)
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@Taylor F: If a model actually has broken rigging in-game and it's not a fault of the exporting method (e.g. Uxie's model in Super Smash Bros. Ultimate), just be sure to mention it in the submission notes. But on a similar note if a model's rigging is completely busted though, that's another case.
To any mods, some of the rigs are broken in that sense that specific parts do not move correctly, but this is actually part of the ingame rigs themselves. I'm assuming you can't post models with those broken rigs here?
Just sent in Freddy. Pretty sure I did everything right. First time uploading a model. LOL
@Smakkohooves Yes.
It is official?
@Ziella Woop! Must've missed that part. Sorry!
@ThomasTheHedgehog888 there's already some SFM ports in the SFM workshop
Awesome!
Once these are converted to work on Source Filmmaker and/or GMOD, then they'll no longer have to use the fan made ones!
Once these are converted to work on Source Filmmaker and/or GMOD, then they'll no longer have to use the fan made ones!
@texticks Patience please, its barely been two weeks. As stated in the last update:
"The number of submissions has shattered previous records and now sits at over 2200....
....With this in mind, please understand that it could be several weeks or months before we get a chance to review new submissions."
"The number of submissions has shattered previous records and now sits at over 2200....
....With this in mind, please understand that it could be several weeks or months before we get a chance to review new submissions."
Can the pending models be fully uploaded, please? :V
I’ll be posting Springbonnie man soon
I’m still working on the icons tho...
I’m still working on the icons tho...
Wow thanks! :)
@Nevets5: And we won't be accepting that considering your submission was stolen from RodaAnimation!
Considering, that the previous FNAF games were using pre-rendered images( so that it likely works better on lower end computers as well), it is great to see, that this game is actually using 3D Models instead. However I should mention, that this is a VR Game, so using Pre-Rendered Assets would feel very cheap( e.g. lack of visual depth, would look weird if not looked at from specific angles, etc), especially if you can rotate the Camera by turning Head freely.(I don't know if the previous games were using fixed camera angles though)
Where is my man freddy teddy
If you were wondering, of course, the old games used models, but their animations were rendered into frames, and they were basically sprites.
i thought fn00f's long dead
Wait it's not over? It's never truly ogre.
*waves the smoke off* damn son, this was fast

EDIT: Some other small bits like eyelids and Balloon Boy’s propeller. Not much else as far as I’m aware. Classics have no issues as far as I’m aware, some Toys (BB/Mangle) have eye issues, and I think some Funtimes have finger issues. (Funtime Foxy, maybe others.) Nothing else as far as I’m aware.
EDIT 2: Hold up. I submitted Freddy using my Blender port and I exported it as a .dae and put the textures in, but I actually removed doubles and turned the triangles into normal square surfaces. Does that mean Modelers Resource has to deny it? If so, I can re-submit the completely raw model.