Ballora
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| Asset Info favorite | |
|---|---|
| Name | Ballora |
| Category | PC / Computer |
| Game | Five Nights at Freddy's: Help Wanted 2 |
| Section | Characters |
| Submitted | October 18, 2024 |
| Uploaded By | Landon07 |
| Size |
30.39 MB (18 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj |
| Hits | 1,883 |
Comments (5)
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Reply to comment by BillyTGAoBaM posted Jan 29, 2025 9:49 PM
Not if a game is encrypted. It can be a lot harder if it is
It's unreal engine, it's not that hard
@MissMoonshadow0501 I'm pretty sure it's because they don't know how to rip FBXs / Armatures from games like this. I don't blame them.
@kyle23pearl I wonder that as well. For inanimate objects like tools, weapons, statues, etc., sure, that's fine. But for character models? It's much better to use .dae or .fbx, as those are meant to support armatures and rigging, unlike .obj (not to mention much easier to use).
why do people still export models as .obj when fbx exists and is MUCH better for rigging????