Ballora
(Current scale is below 100% - zoom in to view full detail. Right-click, Copy will copy full resolution.)
Asset Info favorite | |
---|---|
Name | Ballora |
Category | PC / Computer |
Game | Five Nights at Freddy's: Help Wanted 2 |
Section | Characters |
Submitted | October 18, 2024 |
Uploaded By | Landon07 |
Size |
30.39 MB (18 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 1,687 |
Comments (4)
You must be logged in to post comments.

It's unreal engine, it's not that hard

@MissMoonshadow0501 I'm pretty sure it's because they don't know how to rip FBXs / Armatures from games like this. I don't blame them.

@kyle23pearl I wonder that as well. For inanimate objects like tools, weapons, statues, etc., sure, that's fine. But for character models? It's much better to use .dae or .fbx, as those are meant to support armatures and rigging, unlike .obj (not to mention much easier to use).

why do people still export models as .obj when fbx exists and is MUCH better for rigging????