Lucemon Falldown Mode
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Asset Info favorite | |
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Name | Lucemon Falldown Mode |
Category | PC / Computer |
Game | Digimon Masters |
Section | Ultimate Digimon |
Submitted | December 3, 2013 |
Uploaded By | ChakraWarrior2012 |
Size |
1.57 MB (4 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 16,104 |
Comments (4)
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Thank you for replying. Means a lot.
I see... That's a shame. :( I guess I'm "too late for the party", as they say.
I'll give Ninja Ripper a try. Thanks.
As for the .OBJ... That was just me being stupid. I did File > Open instead of File > Import
(I'm new to Blender). My apologies. Your files work great! It's my fault.
I see... That's a shame. :( I guess I'm "too late for the party", as they say.
I'll give Ninja Ripper a try. Thanks.
As for the .OBJ... That was just me being stupid. I did File > Open instead of File > Import
(I'm new to Blender). My apologies. Your files work great! It's my fault.

I used those things, but they stopped working years ago when DMO updated stuff.....dmopackman & DMO Archive Tool did used to work a long time ago. Your best bet these days is to try Ninja Ripper, but that sometimes boots you out the game with an error after a bit of playtime
why the OBJ file won't work? I'm not sure, it's not a error I've seen happen to OBJ files before....weird
It's been years since I ripped from DMO, but I think there was something you needed to do to fix the textures, but I forgot what it was. Sorry :(
why the OBJ file won't work? I'm not sure, it's not a error I've seen happen to OBJ files before....weird
It's been years since I ripped from DMO, but I think there was something you needed to do to fix the textures, but I forgot what it was. Sorry :(

Hello there. I have some questions.
1) May I know what program you used to extract (rip) the files?
I tried using dmopackman and DMO Archive Tool. None of which worked.
2) Do you know why the .OBJ file will not load in Blender 3.1?
It just says "File not supported".
3) When I try to export the textures from a .NIF I got from the net (in NifSkope), the texture gets corrupted.
Please reply. :(
1) May I know what program you used to extract (rip) the files?
I tried using dmopackman and DMO Archive Tool. None of which worked.
2) Do you know why the .OBJ file will not load in Blender 3.1?
It just says "File not supported".
3) When I try to export the textures from a .NIF I got from the net (in NifSkope), the texture gets corrupted.
Please reply. :(
Sorry to bother you again, but do you know why importing files/mods through Pack01 no longer works? Is it because they updated something, like you said?
I was trying to import a "little white wing" mod I made for Lucemon FM, due to my OCD (I love symmetry). Screenshot link: https://imgur.com/a/BoyFMte
But it seems we can no longer use the Pack01 method. I'm sad now. :(