American McGee's Alice
American McGee's Alice

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Category | PC / Computer |
Assets | 24 |
Hits | 67,589 |
Comments | 7 |
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Alternative Names (3):
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American McGee's Alice in Nightmare (Japanese), Америкэн Макги: Алиса (Russian), 爱丽丝梦游仙境 (Chinese)
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[3]
Characters
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[8]
Enemies
Antlion
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Chess Bishop
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Chess King
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Chess Knight
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Chess Pawn
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Chess Queen
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Chess Rook
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Nightmare Spider
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[1]
Bosses
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[4]
Items
Croquet Mallet
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Jabberwock's Eye Staff
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Meta-Essence
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Vorpal Blade
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[4]
Objects
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[3]
Map Objects
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[1]
Unused Content
Comments (7)
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I can't even get Noesis to view/convert .rip files from Ninjaripper anymore, so kudos that people are figuring out how to rip Quake 3 files. Clearly I have no idea what I'm doing, haha

Finally, they're available!!

I just found how to take whole levels into Blender as a bsp, had to move the files together but it puts the textures together. I have 12 models (so far, I plan on getting most models freed) waiting for approval. QuArK .tan or .skb + .ska (went with idle poses) to get the model convert to md3, import to blender attach the textures and export it as obj file, double check it all and poof. Happy Coding.
Let me know if others wanna dive into wonderland.
Let me know if others wanna dive into wonderland.

I couldn't figure out a way to get out Alice as it seems she has an armature (very surprised cause Quake 3 engine)
QuArK opens the file but trying to export she's all messed up, and I tried making it apply an animation on her so I could maybe get something usable but it just refused to play it.
QuArK opens the file but trying to export she's all messed up, and I tried making it apply an animation on her so I could maybe get something usable but it just refused to play it.

@Weed666942 I used QuArK to open the ".tan" and ".ska" files and export static models as MD3, which I can open with Blender using add-ons.

Curious on how these were ripped, considering it uses the Quake 3 engine

thrilled to see more of this series represented here!!! :D:D:D