Cappy
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Asset Info favorite | |
---|---|
Name | Cappy |
Category | Nintendo Switch |
Game | Super Mario Odyssey |
Section | Non-Playable Characters |
Submitted | February 17, 2018 |
Uploaded By | Random Talking Bush |
Additional Credits | SciresM |
Size |
10.89 MB (125 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 29,308 |
Comments (14)
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I find it mildly funny that Cappy is under "non-playable characters" despite the fact that you're *technically* playing as him throughout the entire game

Gotta love the high-poly version of his eyes. They look beautiful on the menu for this game.

So those extra eyes must be for Mario's Cap, or another thing that has been captured, etc.

@Fawfulthegreat64 I don't believe this form in particular is ever player-controlled. The player-controlled version of Cappy is always one of Mario's hats.

Was there a reason this is in NPCs and not playable? Since he is playable in co-op. Could've sworn it was under playable at one point.

@CosmicLoop i am not 100% sure, but i would imagine it was done in a way similar to what this Unity shader does
https://twitter.com/minionsart/status/964257071423283200
https://twitter.com/minionsart/status/964257071423283200

How do the Cappy/Tiara tails do the....thing....they're just a weird white-black gradient cone for me
(Probably not like my program of choice can handle it anyway unless i dig deep but it's still nice to know how this annoying cone was used)
(Probably not like my program of choice can handle it anyway unless i dig deep but it's still nice to know how this annoying cone was used)

How to add Cappy's tail effect?

@Luigi #1 They'res 4 Eyes
Just a Reminder
Just a Reminder

@Luigi #1: Because the one model is used for Mario's hats, and has differences compared to the ones on Cappy himself (e.g. the pupils).

why 2 eyes

yeet

Finally!!!! :D

Yas so happy to have it