Super Mario Bros. Wonder
Super Mario Bros. Wonder
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | Nintendo Switch |
| Assets | 72 |
| Hits | 392,237 |
| Comments | 182 |
| Tags (17): arrow_right | |
|
Alternative Names (5):
arrow_right
슈퍼 마리오브라더스 원더 (Korean), スーパーマリオブラザーズ ワンダー (Japanese), 超級瑪利歐兄弟 驚奇 (Chinese), 超级马力欧兄弟 惊奇 (Chinese), 超级马力欧惊奇 (Chinese)
|
|
arrow_drop_down
[8]
Playable Characters
Daisy
view_in_ar
Luigi
view_in_ar
Mario
view_in_ar
Nabbit
view_in_ar
Peach
Toad
view_in_ar
Toadette
Yoshi
view_in_ar
arrow_drop_down
[6]
Non-Playable Characters
Ancient Dragon
view_in_ar
Bowser
view_in_ar
Captain Toad
view_in_ar
Poplin
view_in_ar
Prince Florian
view_in_ar
Talking Flower
view_in_ar
arrow_drop_down
[39]
Enemies & Bosses
Anglefish
view_in_ar
Armad
view_in_ar
Baboom
view_in_ar
Blewbird
view_in_ar
Bloomp
view_in_ar
Bob-omb
view_in_ar
Boo
view_in_ar
Bowser Jr.
view_in_ar
Bulrush
view_in_ar
Buzzy Beetle
view_in_ar
Cheep Cheep
view_in_ar
Dry Bones
view_in_ar
Gnawsher
view_in_ar
Goomba
view_in_ar
Goombrat
view_in_ar
Hammer Bro
view_in_ar
King Boo
view_in_ar
Koopa Troopa
view_in_ar
Lava Bubble
view_in_ar
Maw-Maw
view_in_ar
Missile Meg
view_in_ar
Ninji
view_in_ar
Nipper Plant
view_in_ar
Noknok
view_in_ar
Outmaway
view_in_ar
Piranha Plant
view_in_ar
Pokey
view_in_ar
Revver
view_in_ar
Rift Koopa
view_in_ar
Robbird
view_in_ar
Rolla Koopa
view_in_ar
Serpont
view_in_ar
Skedaddler
view_in_ar
Sluglug
view_in_ar
Smackerel
view_in_ar
Snortoise
Sproing
view_in_ar
Thwomp
view_in_ar
Urchin
view_in_ar
arrow_drop_down
[11]
Items
Bubble Flower
view_in_ar
Drill Mushroom
view_in_ar
Elephant Fruit
view_in_ar
Fire Flower
view_in_ar
Key
view_in_ar
Royal Seed
Standees
view_in_ar
Super / 1-Up Mushroom
view_in_ar
Super Star
view_in_ar
Wonder Flower
Wonder Seed
arrow_drop_down
[3]
Objects
arrow_drop_down
[5]
World Map
Comments (182)
You must be logged in to post comments.
Reply to comment by NintendoFanboy25 posted Nov 8, 2026 2:30 AM
Maybe...
I'm really eager to see the models get ripped from the Switch 2 version. Someday?
Not the Switch 2 version of Mario Wonder specifically, I'm talking about in general.
Like from the Switch 2 version?!
Can't wait to see! :)
They've finally found a way to rip models from the Switch 2, that's what.
Switch 2 shit? Like what?
Well guess what happened. Switch 2 shit happened. Also wtf the last comment was on 9/11?!?
We need to see more about this Bowser model!
My favorite mario game.
for example rhythem heaven groove. this essentially means that someone can remake rhythm heaven groove using gamplay, rips, and a dream
why is there so much discourse about the xbox one on a switch game?
there wasn’t as large of an effort to hack the xbox one since it already had a dev mode that allowed you to install custom apps, and most xbox one games had a pc port, like the guy below me said
genuine question since i never followed anything related to that system: was that 100% on how secure it was, or were people less actively working to crack it? like some of this may definitely be my exposure to mostly the nintendo side of things but i've perceived a much more active effort on the Nintendo front than most other consoles. most multiplatform games have their PC versions ripped, and usually the Nintendo version if not. so was the xbox one truly so secure it would never have taken any less time, or did it just happen later because it wasn't being as actively worked on?
Counterpoint: It took the Xbox One around twelve years for its games to be extracted.
switch 2 rips could happen sooner than you think. there’s been multiple cases where people randomly find an exploit on a system, sometimes unintentionally. it could happen tomorrow, it could happen within another year. any system can be hacked with enough time
But in nsmbds then the eyes wasnt that big like nsmb2 even though the ds had a worse resolution.
Oh okay, i understand.
Probably because in this game, the bigger eyes are more of an artstyle choice, while in NSMB2, it kinda has to be done for the eyes to properly be visible on the 3DS's low resolution.
I dont know if it is just me but why does the smbw powerups look like nsmb2 styled.
