Princess Peach: Showtime!
Princess Peach: Showtime!

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Category | Nintendo Switch |
Assets | 31 |
Hits | 70,689 |
Comments | 45 |
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Alternative Names (1):
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프린세스 피치 쇼타임! (Korean)
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[5]
Playable Characters
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Non-Playable Characters
Cowgirl Sparkla
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Horse Friend
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Shopkeep
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Staff Member
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Swordfighter Sparkla
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Theet
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Toad
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[8]
Items
Coins
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Diamond
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Ensemble Ribbon (Peach)
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Ensemble Ribbon (Stella)
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Heart
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Sparkle Gem
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Sparkle Shard
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Ticket
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[3]
Objects
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[8]
Map Objects
Comments (45)
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@Acer Burner welp, i submitted one as a test but i hear they VERY meticulous about what models get accepted here, its pending now if its not up to snuff or gets rejected im not resubmitting as they are already on my deviant art anyway

@XDM inc: If you have them, upload them. There's no reason not too.

Are the rest of the models planned? want to know as i was already porting all the models elsewhere and wanted to know if i can/should fill in the missing ones.

Honestly, I've never been a big fan of Princess Peach, but man, I absolutely LOVE all her many costumes/transformations in this game!

thank you so much!! can't wait for more!

can i request that the people who are ripping these models have a good day

@Gygantis3D: Please refrain from posting requests here, that's why both of your comments (including the one I'm responding to) were deleted.

Just like Super Mario Bros. Wonder; not taking long for models to be ripped.

where did my message go?

I think it requires an ASE key to get the models because the Princess Peach Showtime Pak file is encrypted.

It's only been 2 days & there's models out already? Sheesh, the game really IS that good. ^^

To rip the game, simply extract it then use umodel

How do I join the meshes and Armatures together?

Mr. Incredible: Showtime.

>Already seeing models on here
Oh, it's showtime, all right...
Oh, it's showtime, all right...

Woah.

How is this possible? I was trying to rip models from the same game

Apparently this game uses Unreal Engine, meaning that ripping the models and such is basically like any other game that uses it (so basically, rather easy to do)

@ScratPictures Same!!
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• Ensure model is in good condition
• Ensure bones work (if any)
• Provide one of the two universally-supported model formats (OBJ/DAE) so that everyone can access it
• Don't use JPG or otherwise ruin textures
• Don't omit any textures
• Don't steal it from someone else
This is a simplification, of course. For some reason, a lot of people find these rules too difficult to follow.