Mable


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Asset Info favorite
Name Mable
Category Nintendo Switch
Game Pokémon Legends: Z-A
Section Unique Trainers
Submitted October 27, 2025
Uploaded By Centrixe the Dodo
Size 4.68 MB (87 items) arrow_right
  • Mable/#Tag-PokéZaza.png
  • Mable/Parameters/sh_black_msk_a.png
  • Mable/Parameters/sh_black_msk_b.png
  • Mable/Parameters/sh_black_msk_c.png
  • Mable/Parameters/sh_black_msk_d.png
  • Mable/Parameters/sh_dummy_nrm.png
  • Mable/Parameters/sh_eyebrow_00_ao.png
  • Mable/Parameters/sh_eyebrow_00_lym_a.png
  • Mable/Parameters/sh_eyebrow_00_lym_b.png
  • Mable/Parameters/sh_eyebrow_00_lym_c.png
  • Mable/Parameters/sh_eyebrow_00_lym_d.png
  • Mable/Parameters/sh_eye_01_msk.png
  • Mable/Parameters/sh_phone_00_lym_a.png
  • Mable/Parameters/sh_phone_00_lym_b.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_0_.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_1_.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_2_.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_3_.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_4_.png
  • Mable/Parameters/sh_reflection_00_prb_Slice_5_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_0_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_1_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_2_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_3_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_4_.png
  • Mable/Parameters/sh_reflection_01_prb_Slice_5_.png
  • Mable/Parameters/sh_white_msk.png
  • Mable/Parameters/tr0023_00_body_00_lym_a.png
  • Mable/Parameters/tr0023_00_body_00_lym_b.png
  • Mable/Parameters/tr0023_00_face_00_lym_b.png
  • Mable/Parameters/tr0023_00_pad00_00_lym_b.png
  • Mable/Parameters/tr0023_00_researcher.txt
  • Mable/sh_phone_00_alb (Mockup).png
  • Mable/sh_phone_00_alb.png
  • Mable/sh_phone_00_lym_a+b+c.png
  • Mable/sh_phone_00_lym_b+c.png
  • Mable/sh_phone_00_lym_c.png
  • Mable/sh_phone_00_lym_d.png
  • Mable/sh_phone_02_alb (Mockup).png
  • Mable/tr0023_00_body_00_alb (Composite).png
  • Mable/tr0023_00_body_00_alb.png
  • Mable/tr0023_00_body_00_ao.png
  • Mable/tr0023_00_body_00_lym_a+b+c.png
  • Mable/tr0023_00_body_00_lym_b+c.png
  • Mable/tr0023_00_body_00_lym_c.png
  • Mable/tr0023_00_body_00_lym_d.png
  • Mable/tr0023_00_body_00_nrm.png
  • Mable/tr0023_00_body_02_msk.png
  • Mable/tr0023_00_eyebrow_00_alb.png
  • Mable/tr0023_00_eye_00_alb.png
  • Mable/tr0023_00_eye_00_msk.png
  • Mable/tr0023_00_eye_10_msk.png
  • Mable/tr0023_00_face_00_alb (Composite).png
  • Mable/tr0023_00_face_00_alb (Mockup).png
  • Mable/tr0023_00_face_00_alb.png
  • Mable/tr0023_00_face_00_ao.png
  • Mable/tr0023_00_face_00_lym_a.png
  • Mable/tr0023_00_face_00_lym_b+c.png
  • Mable/tr0023_00_face_00_lym_c.png
  • Mable/tr0023_00_face_00_lym_d.png
  • Mable/tr0023_00_face_00_nrm.png
  • Mable/tr0023_00_face_02_msk.png
  • Mable/tr0023_00_face_90_alb.png
  • Mable/tr0023_00_hairstyle_00_alb.png
  • Mable/tr0023_00_hairstyle_00_ao.png
  • Mable/tr0023_00_hairstyle_00_msk.png
  • Mable/tr0023_00_hairstyle_00_nrm.png
  • Mable/tr0023_00_l_eye_11_msk.png
  • Mable/tr0023_00_pad00_00_alb (Composite).png
  • Mable/tr0023_00_pad00_00_alb (Mockup).png
  • Mable/tr0023_00_pad00_00_alb.png
  • Mable/tr0023_00_pad00_00_ao.png
  • Mable/tr0023_00_pad00_00_lym_a.png
  • Mable/tr0023_00_pad00_00_lym_b+c.png
  • Mable/tr0023_00_pad00_00_lym_c.png
  • Mable/tr0023_00_pad00_00_lym_d.png
  • Mable/tr0023_00_pad00_00_nrm.png
  • Mable/tr0023_00_pad03_00_alb.png
  • Mable/tr0023_00_pad03_00_lym_a.png
  • Mable/tr0023_00_pad03_00_lym_b.png
  • Mable/tr0023_00_pad03_00_lym_c.png
  • Mable/tr0023_00_pad03_00_lym_d.png
  • Mable/tr0023_00_researcher.dae
  • Mable/tr0023_00_researcher.fbx
  • Mable/tr0023_00_r_eye_11_msk.png
Format ZIP (application/zip)
dae, fbx
Hits 4,774
Tags (9): arrow_right

Comments (5)


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Yeah uhh the feet well... When modelling a character it's not uncommon for the artist to have the character in a base "nude" form first before modelling on clothing. Usually if the character was not intended to take their shoes off, the faces for the feet would just be deleted. However on Mable here they seem to have not put a "watertight" seal from her shoes onto her feet as the toes can be seen from looking at a specific angle (near impossible in game really). So I guess they didn't bother trying to meld her toes together to make it look as if she is wearing socks.

This could be because they rushed that and figured nobody would bother looking at her toes, but melding her toes would have meant less polygons. Or maybe, somebody at Game Freak just really likes feet.

Now if I were making this model I would have melded her shoes onto her feet so there is no need to have her toes modelled.
1337gamer15 Nov 21, 2025 8:24 PM
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They're not called Game Normal I guess
hopper13 Nov 9, 2025 4:49 AM
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Hideo Kojima, why?
LandonAndEmma Nov 4, 2025 7:59 PM
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I don't know if I should be shocked that they modeled her toes.
KoolLeo11 Oct 27, 2025 10:52 AM
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She is very pretty! :)
MissMoonshadow0501 Oct 27, 2025 4:19 AM