Toad Town
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| Asset Info favorite | |
|---|---|
| Name | Toad Town |
| Category | Nintendo Switch |
| Game | Paper Mario: The Origami King |
| Section | Locations |
| Submitted | October 15, 2021 |
| Uploaded By | greenjinu04 |
| Size |
190.22 MB (247 items) arrow_right
|
| Format |
ZIP (application/zip) dae |
| Hits | 8,753 |
Comments (9)
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Reply to comment by DogToon64 posted Nov 30, 2025 10:06 PM
i tried but i keep getting a parsing error whenever i import the model i tried fixing it but it was taking forever
You can convert the .DAE file to those formats yourself in Blender.
i wish there was an obj or fbx version of this but maybe some day..
for some reason i cant import this into blender i get an error is that normal?
For those wondering, I'm pretty sure that the MM maps are used for the lighting. They use them to bake-in the lighting, so it is not rendered in real-time. The baked lighting makes it easier for the console to render lighting without lag.
Let's go!
What do the MM maps mean?
Nice job on exporting your first model!
Oh, nice! Toad Town's finally here!