Cats
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Asset Info favorite | |
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Name | Cats |
Category | Nintendo Switch |
Game | Animal Crossing: New Horizons |
Section | Villagers |
Submitted | May 11, 2020 |
Uploaded By | Ziella |
Size |
78.93 MB (2,548 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 50,856 |
Comments (40)
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Bob my Beloved

is there any way I can get them to not have mixed clothes?

Bob, Mitzi, Rosie, Olivia, Kiki, Tangy, Punchy, Purrl, Moe, Kabuki, Kid Cat, Monique, Tabby, Stinky, Kitty, Tom, Merry, Felicity, Ankha, Lolly, Rudy, Katt, and Raymond.
Raymond and Ankha are my favorites. I currently have both of them, as well as Bob, Kiki, and Lolly on my island. XD
Raymond and Ankha are my favorites. I currently have both of them, as well as Bob, Kiki, and Lolly on my island. XD

Punchy is da best, but they're all great.

Lolly appreciation comment

@Random Talking Bush NVM lol. Thanks for the help!

@ Random Talking Bush Ok thanks! I'll give it a shot. One other thing where should I get Raymond's head wear/vest?

@ol_war: The latter. Almost all of the cats use the exact same model, except with different texture sets (Ankha and Raymond have separate models due to their unique headwear). As the texture names are identical, the only change you would need to make to change one villager to another is to select a different folder for the textures to read from.

Apparently the only 3d object files are Cat.dae (and fbx), CatAnkha.dae (and fbx), CatRaymond.dae (and fbx). The names don't coordinate with the actual model. Is this a mistake or are you supposed to texture/re-clothe them yourself? It's the same with the other animals. Any help appreciated. Thanks!

Rudy let's go
Bob as well!
Raymond... debatable.
Bob as well!
Raymond... debatable.

Something weird is going on when I try to render Kid Cat. It doesn't affect any other cat. Any advice?

Cats: have nose
Animal Crossing cats: we don't do that here
Animal Crossing cats: we don't do that here

I am confused on what edgcod is? The tops seem to use that.
@4Bakers From what I plugged crv maps are for rim lighting kind of like fresnel. What I did was added an 'Add Shader' with an Emission on bottom, plugged a Color Ramp into the strength and texture in color, and then plugged in the Layer Weight node 'facing' (not fresnel) into the factor of the ramp.
@4Bakers From what I plugged crv maps are for rim lighting kind of like fresnel. What I did was added an 'Add Shader' with an Emission on bottom, plugged a Color Ramp into the strength and texture in color, and then plugged in the Layer Weight node 'facing' (not fresnel) into the factor of the ramp.

bob is best
no contest
also holy heck that's a lot of files
no contest
also holy heck that's a lot of files

mitzi

ray the flying squirrel but bob

bob is best and raymond is overrated

thanks i needed bob and kiki's models

Rayman

finally. HD bob
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