Animal Crossing: New Horizons


Game Info arrow_drop_down favorite
Category Nintendo Switch
Assets 191
Hits 919,274
Comments 176
Tags (23): arrow_right
Alternative Names (8): arrow_right
ACNH, Atsumare Doubutsu no Mori (Japanese), Gather Animal Forest (Japanese), Get Together, Animal Forest (Korean), Moyeobwayo Dongmul-ui Sup (Korean), 모동숲 (Korean), 集合啦!动物森友会 (Chinese), 集合啦!動物森友會! (Chinese)
arrow_drop_down [10] Villagers
arrow_drop_down [28] Special Characters
arrow_drop_down [49] Items
arrow_drop_down [1] Insects
arrow_drop_down [28] Fish
arrow_drop_down [18] Furniture
arrow_drop_down [4] Headwear
arrow_drop_down [8] Accessories
arrow_drop_down [1] Bags
arrow_drop_down [1] Shoes
arrow_drop_down [1] Umbrellas
arrow_drop_down [38] Props
arrow_drop_down [3] Objects
arrow_drop_down [1] Locations

Comments (176)


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I'm still waiting on the Player Character files to be ripped. I would do it myself; however, I don't have a modded Switch to do so.
pifase Aug 30, 2025 4:02 PM
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Sad cuz no koalas :( wish I knew how to rip models
The koalas deserve love too
SEGAStaRBiTS64 Aug 29, 2025 5:21 AM
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If anyone wants to rip nature its in FldOut, and grss patterns are in FldUnit
overkill465 Mar 14, 2025 8:49 PM
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tree file is pltoak bbtw
overkill465 Jan 12, 2025 7:06 AM
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@BreadAndEggs: It will be at least a few months before your model reaches the top of the queue. In the meantime, please be sure to read the submission guidelines to ensure that your upload is acceptable. I also include tips in each of our monthly updates, so be sure to read those as well for more useful information.
Peardian Senior Staff Dec 9, 2024 1:16 AM
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Uploaded it! Lets see if it will get through and be public
BreadAndEggs Dec 8, 2024 11:22 PM
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I made this with models, but it take a lot of time. I am maya user. Is there any maya user?
https://youtu.be/4hqX52DFWC4
sunnist Aug 20, 2022 4:02 AM
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@Weirdkid_12 That makes a lot more sense. I'm not sure if the same applies for items and furniture, but maybe I'm doing something wrong with the Separate RGB node. Thanks for the response.
Scolipedeking Dec 2, 2021 1:31 AM
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@Scolipedeking you are correct to assume that you need a Separate RGB node to use the Mix textures properly. For furniture and clothing, Red is Metalness, Green is AO, Blue is Specular, and Alpha is Roughness to my knowledge. It's more costly for performance if games did not use these and instead used several b&w textures since you're just loading more textures which will always cost you when it comes to performance.
@Cavan Ashton It's easier to post the direct rips from the games elsewhere than it is to post them on this site. Adhering to the site's upload rules takes a lot of time and is, in the end, not even beneficial. I've even given up and dumped the game myself.
Weirdkid_12 Nov 28, 2021 6:10 AM
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@nimaid (As a Blender user) Reviewing the textures, and honestly, I do not know what the MIX textures are supposed to be. They seem to be solid colors different from the albedo, and taking a guess at some models it may be ambient occlusion. The normals can be inverted, but I am not sure why there are no metalness, roughness, and proper AO maps for the models (unless I missed). Were those not in the game's internal, or are they actual maps that have similar effect, but just a solid color?

Update: Turns out that most games have these textures. It requires a Separate RGB so far from what I know. Unless I am incorrect.
Scolipedeking Nov 20, 2021 2:45 PM *
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@nimaid Why did you post all of the models there instead of here? That's probably not allowed, is it?
R7CrazyCanucks Nov 18, 2021 11:18 PM
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I finally did another full model (.dae) and texture (.png) dump for ACNH 2.0.0. If you can't find the model here, it will be in this dump somewhere: *snip*
nimaid Nov 14, 2021 10:24 AM *
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Are the existing villager models planned to be updated to include the new villagers (such as the eagles)?
rty88 Nov 12, 2021 4:06 AM
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@RavenclawNimbus It has only been five months.
Peardian Senior Staff Sep 19, 2021 5:53 PM
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Wow, it's been like a year, and the lions STILL haven't been approved.
RavenclawNimbus Sep 15, 2021 11:03 PM
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the pinguins in this game are perfect :3
emilio Jul 26, 2021 11:06 PM
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pog
feailon Jul 23, 2021 1:04 AM
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@LeoLuster214 i found out converting the files is not time consuming at all unless you are doing more than one. if you're converting just one, or even like five, it's really simple. the files are all .dae, so all you need is blender, import the models, pack the textures, save, and upload here. i assume the time consuming part is ripping the files. but @nimaid provided me with literally EVERY. MODEL. AND TEXTURE. IN THE GAME. up to a certain update. when looking at all the files, it's kind of annoying to figure out what is what, so i'm in the process of sorting them. i do have other projects though, so i can't just dump a bunch here. though for someone who has down time, it does not take that long at all.
Reitanna May 4, 2021 10:18 PM
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I will write this for those who are waiting for rips: it is easier and better to unpack the game yourself and extract everything you need from it than to wait for someone to rip the models you need. Plus, even if someone rips the models and puts them here on the site, it's not a fact that they will be published. And guides on the topic of extraction, etc. can be easily found on the forum.
UlikDodikov Apr 24, 2021 12:13 PM
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This is a stupid question, but I'm asking it because I don't know it. If the player's model had to be ripped, what would it look like?
Luigi von Cheeseburger Jenkins Apr 16, 2021 11:20 AM
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