Peach's Castle (1F)
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| Asset Info favorite | |
|---|---|
| Name | Peach's Castle (1F) |
| Category | Nintendo 64 |
| Game | Super Mario 64 |
| Section | Peach's Castle |
| Submitted | A long, long time ago |
| Uploaded By | alecpike |
| Size |
38.33 KB (12 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj |
| Hits | 41,014 |
Comments (7)
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@Cubix @Hunter74u @xSuperMario64x there are multiple textures you just have to enable textured viewing on blender also with the unity you will need to bake the texture into a singe image good luck
The doors are object files, not part of the static model.
where are the doors
@Cubix it's there
I use blender to put textures on models, so I'm not sure how your program works. The area is too big to have one large texture. Plus, textures are re-used for other areas, so it's easier to make a bunch of small ones instead of having one big one for each individual area.
Also, when i opened the model in blender and rendered it, it already had textures on it.
Also, when i opened the model in blender and rendered it, it already had textures on it.
Same problem! How I can texture it please?
I'm using this in a unity game, but how do you texture it??? There's only one part of the model, so why isn't their only 1 texture??