Bob-omb Battlefield
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| Asset Info favorite | |
|---|---|
| Name | Bob-omb Battlefield |
| Category | Nintendo 64 |
| Game | Super Mario 64 |
| Section | Stages |
| Submitted | A long, long time ago |
| Uploaded By | alecpike |
| Size |
73.16 KB (20 items) arrow_right
|
| Format |
ZIP (application/zip) mtl, obj |
| Hits | 68,981 |
Comments (13)
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When i put this in blender then unreal it just doesn't want me to enter
@blobbychizz Just flip the normals
Why is it that when I put this into unity, the entire thing is inside out, (example: I can see the inside of the floating island), I'm trying to fix this as a beginner at coding in unity.
♪ DING A LING DING DING DING DING DING DING DING DING ♪
I just rarely sung that theme song from Bob-omb Battlefield but couldn't stop singing
I just rarely sung that theme song from Bob-omb Battlefield but couldn't stop singing
bruh i was gonna import this to roblox studio and Guess what. its a single model. no surprise anyways
@megapato3: Any time! :)
@DogToon64 YO! I DID IT! Thanks for the help, cha! Really!
@megapato3: First, click on "File" at the top-left corner of the window, then go to "Import > Wavefront (.obj)", and it should be pretty straightforward from there. Hope this can help!
Does anyone know how to import a file like this (.mtl and .obj) in Blender? I really wanted to make a wallpaper, but need help!
how can you say this isn't art
@Cavan Ashton I don't use blender. I use different software, where some, not all models can be divided.
@Giant star nose mole If your using blender you can separate models by pressing p after you selected the mesh in edit mode. click separate then you should apply the textures on it.
Why I can put only one texture on whole model??!!