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Peach's Castle (1F)


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Asset Info favorite
Name Peach's Castle (1F)
Category Nintendo 64
Game Super Mario 64
Section Peach's Castle
Submitted A long, long time ago
Uploaded By alecpike
Size 38.33 KB (12 items) arrow_right
  • Peachs Castle 1F/3C96C6A_c.png
  • Peachs Castle 1F/5C3492AB_c.png
  • Peachs Castle 1F/6B88A261_c.png
  • Peachs Castle 1F/6E3E7EFA_c.png
  • Peachs Castle 1F/7A7501A5_c.png
  • Peachs Castle 1F/7F0DBBD7_c.png
  • Peachs Castle 1F/48F5B267_c.png
  • Peachs Castle 1F/777F0E0B_c.png
  • Peachs Castle 1F/77928504_c.png
  • Peachs Castle 1F/Peachs Castle 1F.mtl
  • Peachs Castle 1F/Peachs Castle 1F.obj
Format ZIP (application/zip)
Hits 40,055

Comments (7)


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@Cubix @Hunter74u @xSuperMario64x there are multiple textures you just have to enable textured viewing on blender also with the unity you will need to bake the texture into a singe image good luck
superACE2021 Jun 4, 2025, 9:32 AM
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The doors are object files, not part of the static model.
Ninetails2000 Jan 27, 2025, 1:40 AM
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where are the doors
A_MARIO!!! Jan 20, 2025, 9:23 PM
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@Cubix it's there
StickMeister125 Oct 2, 2018, 10:10 PM
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I use blender to put textures on models, so I'm not sure how your program works. The area is too big to have one large texture. Plus, textures are re-used for other areas, so it's easier to make a bunch of small ones instead of having one big one for each individual area.

Also, when i opened the model in blender and rendered it, it already had textures on it.
xSuperMario64x Feb 28, 2017, 7:56 PM
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Same problem! How I can texture it please?
Hunter74u Mar 5, 2016, 10:06 AM
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I'm using this in a unity game, but how do you texture it??? There's only one part of the model, so why isn't their only 1 texture??
Cubix Feb 19, 2016, 4:57 PM
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