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Mario


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Asset Info favorite
Name Mario
Category Nintendo 64
Game Super Mario 64
Section Playable Characters
Submitted A long, long time ago
Size 156.71 KB (38 items) arrow_right
  • blue.png
  • hair.png
  • mario.dae
  • mario.fbx
  • mario_colors.png
  • mario_eyes_center.png
  • mario_eyes_center_edit.png
  • mario_eyes_closed.png
  • mario_eyes_closed_edit.png
  • mario_eyes_dead.png
  • mario_eyes_dead_edit.png
  • mario_eyes_down_unused.png
  • mario_eyes_down_unused_edit.png
  • mario_eyes_half_closed.png
  • mario_eyes_half_closed_edit.png
  • mario_eyes_left_unused.png
  • mario_eyes_left_unused_edit.png
  • mario_eyes_right_unused.png
  • mario_eyes_right_unused_edit.png
  • mario_eyes_up_unused.png
  • mario_eyes_up_unused_edit.png
  • mario_logo.png
  • mario_logo_edit.png
  • mario_metal.png
  • mario_metal_wing_tip_unused.png
  • mario_metal_wing_unused.png
  • mario_mustache.png
  • mario_mustache_edit.png
  • mario_overalls_button.png
  • mario_overalls_button_edit.png
  • mario_sideburn.png
  • mario_sideburn_edit.png
  • mario_wing.png
  • mario_wing_tip.png
  • red.png
  • shoe.png
  • skin.png
  • white.png
Format ZIP (application/zip)
Hits 262,549

Comments (125)


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I wonder if this is rigged for blender.. ???
FLEENSTONES?!?! Dec 8, 2020, 6:22 AM
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could somebody please re-rip it with working armature and correct textures ?
T0biasCZe Nov 2, 2020, 2:54 PM
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"i'm a tire"
owencarlson2006 Sep 26, 2020, 12:25 PM
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How do I fix the UVs when I import it into Blender
MegaPokéSonicX Aug 15, 2020, 6:35 PM
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the face i make when cheese
kerby Aug 15, 2020, 11:24 AM
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mario if he real
Satawn Jul 31, 2020, 1:24 AM
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From what I can see, This rip seems to have limbs that are slightly incorrect in size (although that could just be me). This rip also lacks the wings on Mario's hat and the additional hand models.
Croissant Jul 30, 2020, 5:44 PM
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@Gwladys: Are you offering to do so? Also it would help if you explained why.
Random Talking Bush Administrators Jul 28, 2020, 5:39 PM
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This needs to be re-ripped
Croissant Jul 28, 2020, 5:04 PM
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ITSA ME, MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
CardboardBox Jul 20, 2020, 6:49 PM
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@Bomba1749
For me, the cap and capless heads are not fused. Though, it might just be because I'm using Blender.
Also, yeah, we need a version with fixed textures. No rush, though, this probably takes a lot of time, lol.
xXDillon3Xx Jul 15, 2020, 1:43 PM
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Ay where is the low-poly model for him
Super Piter Jul 13, 2020, 5:34 PM
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You can't look at this model and not say something about mario 64.
Bupuroni Jul 6, 2020, 11:52 AM
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I agree with @Bomba1749
Mario544445 Jun 18, 2020, 3:46 AM
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can someone upload a version that has the textures properly applied and has the animations and doesnt have marios cap and capless heads fused together
Bomba1749 Jun 17, 2020, 11:38 PM
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where's the really low poly version?
TheVengefulRevolvenant Jun 14, 2020, 2:53 PM
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It's because this was a first for 3d mario in lo-poly. Don't expect perfection
Zeldaboy14 May 3, 2020, 12:45 PM
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It kinda surprises me that Mario models that have less tris than this model still manage to look better than this model (like the SM64DS model, for example).
AK World Oct 20, 2019, 2:26 AM
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@LemurBoy446 I'm asking how to apply it. The best results I've gotten are from using it as an Environment map, then turning off the Diffuse.
Balrogchar Jun 2, 2019, 5:15 PM
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it is me... mehrio
pacmastermeow May 9, 2019, 12:06 AM
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