Ribbon
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Asset Info favorite | |
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Name | Ribbon |
Category | Nintendo 64 |
Game | Kirby 64: The Crystal Shards |
Section | Characters |
Submitted | A long, long time ago |
Uploaded By | Peardian |
Size |
111.29 KB (79 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 20,808 |
Tags (2): |
Comments (12)
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The first one is fucking creepy. Pardon my language by the way.

She Stares into your soul

The final battle and shard get both use the first one, the lowest poly.

Close. The "low" model came from the title screen, and the other two are both cutscene models. The high-poly model is only used in close-up shots that focus on her. I'm not sure what the final battle uses, really. If I find it uses another model, I'll add it here.

So the first is the "shard get" model, the last is the cutscene model, and I'm assuming the lower-left is the "end of level picnic" model and upper-right is the final boss fight model? Do I have this all correct?

@Peardian -
Thanks! Interesting to know.
Thanks! Interesting to know.

The lowest-poly model is used whenever Kirby collects a crystal shard in a stage. The model relies almost entirely on complex vertex shading, which I was not able to get.

Where is the first one used?

Yay!

AYYYY Ribbon! Whooo!

Why does ribbon look like something out of a Touhou game?
Didn’t you take over her planet?