GoldenEye 007
GoldenEye 007
| Game Info arrow_drop_down favorite | |
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| Category | Nintendo 64 |
| Assets | 25 |
| Hits | 230,070 |
| Comments | 15 |
| Tags (15): arrow_right | |
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Alternative Names (1):
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007 GoldenEye
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[3]
Characters
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[7]
Weapons
Grenade
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KF7 Soviet
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Klobb
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RC-P90
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Slapper
US AR33 Assault Rifle
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ZMG
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[10]
Map Objects
Dam Truck
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DAT Tape
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Disc Drive
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Diskette
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Explosive Barrel
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Fuel Container
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Keyboard
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Motorcycle Figurine
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Tatra 603-2
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TV Monitor
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[2]
Miscellaneous
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[3]
Unused Content
Comments (15)
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Different player model for a Singleplayer first person shooter lol
I stand corrected https://gamebanana.com/mods/494835
what the actual hell are you talking about
Out of curiosity is there a James Bond playermodel for Half Life from this game? If so then that's were the model gotta be available.
@ThatGreenLED the reason that its probably separate parts thats because (just like the guards) they use same clothing just different Head models it is a way to save space instead of making the entire model all over again
Im going to go add more weapon models.
The early alarm model looks like someone's face when they accidentally deleted something important.
@Digi-Space Productions I managed to rip his model, although I could only find the head and body for the Tuxedo skin (I'm not sure why they would be separate to be honest).
how has james bond's model not been ripped?
wish this could get more models, ive found the importer plugin but it doesnt say anything about how im supposed to get the .objs out of the rom.
>You know what this means, finally? Proper, vertex shaded models.
FBX and DAE exist you know
FBX and DAE exist you know
So recently, someone made a Blender plugin that supports the GoldenEye version of the obj format (GE OBJ).
You know what this means, finally? Proper, vertex shaded models. This plugin also supports Perfect Dark, and Banjo Kazooie/Tooie.
You know what this means, finally? Proper, vertex shaded models. This plugin also supports Perfect Dark, and Banjo Kazooie/Tooie.
a bunch of GE stuff coming
Late reply. But just use the GoldenEye setup editor, and obj2an8 to convert the file types.
Does anyone know how to rip goldeneye. If so how? And can you rip maps ( Like cradle ). I would prefer a link to a guide or a link to a converter that I could download.
Trevelyan: For England james?
James: No, For me.
Trevelyan: For England james?
James: No, For me.