Donkey Kong 64


arrow_drop_down [8] Playable Characters
arrow_drop_down [6] Playable Characters (Multiplayer)
arrow_drop_down [11] Non-Playable Characters
arrow_drop_down [16] Enemies
arrow_drop_down [3] Bosses
arrow_drop_down [3] Collectables
arrow_drop_down [5] Objects
arrow_drop_down [5] Unused Kongtent

Comments (50)


You must be logged in to post comments.
Avatar
The guns are apart of the character models themselves which is what makes them harder to rip and as for the maps idk. you could probably rip them with lemmys plugin with a bit of patience
Croissant Dec 16, 2019 2:09 PM
Avatar
are you going to rip the maps? Im just wondering
Yoshicraft64 Jul 3, 2019 12:51 AM
Avatar
This game needs a remake.
dlfon99 Apr 27, 2019 12:50 AM
Avatar
Is there a way to get the DK house from when you just start the game? Better question is how to even get the models?
AlejandrBoss10 Oct 29, 2018 2:37 AM
Avatar
Is there a way to get the mermaid model?
HONrabbit Jul 26, 2018 1:37 AM
Avatar
I know I'm in the minority, but I love this game. I went and collected every last banana, including the small ones. Heck, I think I found the "undiscovered" 5-Banana Coin just by noticing things a couple years before it was brought to the community's attention.
Doc von Schmeltwick Mar 29, 2018 6:49 PM
Avatar
how rip cars tiny kong racers
xtremexx Nov 29, 2017 6:35 PM
Avatar
It would be really nice if someone would add some Overworlds
klex Nov 17, 2017 5:16 PM
Avatar
I think Banana Fairies were the only human looking characters.
sorapapu Sep 29, 2017 6:40 PM
Avatar
May I suggest the multiplayer character models to be rezipped with the main models? As it makes more sense to be like that to me, as they're the same character but lower detail.
Filler Aug 25, 2017 4:37 PM
Avatar
DK64 Viewer does not support the Kiosk version. More so, it doesn't really support normal DK64 well, either. I've just been using Lemmy's VRML exporter to do this.
Filler Apr 8, 2017 12:52 PM
Avatar
There's a few more unused models in the kiosk demo. Can those be ripped with the DKviewer tool?
TeridaxXD001 Apr 7, 2017 11:24 PM
Avatar
Added some boss models. Since they're large and fun to rip.

Well, fun to look at, not rip.
Filler Mar 25, 2017 10:45 PM
Avatar
Might want to put the other multiplayer models into the Multiplayer section.
CardboardLuigi Jan 7, 2017 9:54 PM
Avatar
Can someone upload Candy please?
KittyPOW Nov 20, 2016 5:21 PM
Avatar
I think Playable Characters and Non-Playable Characters should be seperated
lemurboy12 Oct 2, 2016 10:50 PM
Avatar
reeeeeeeeeeealllly hoping for mad jack soon! ^-^
private-duke Aug 30, 2016 1:04 PM
Avatar
The DK64 model viewer has been updated, and can load untextured characters, now.

Time for more character progress.
Filler Jul 15, 2016 10:03 PM
Avatar
I hope the sounds can be ripped from this game
(This includes instruments)
Waterisgood Jul 6, 2016 7:31 PM
Avatar
@shoopdahoop22

DK64 uses some sort of crazy bone format for it's animations (Which is why emulators tend to freak out with the game). So I have no idea how'd you T-pose.

Meanwhile, a DK64 model viewer is being made. It's still in early alpha, and I did quite a bit of organization on identifying models. From what I saw, I could do map exports right now, and that's it.

EDIT:

@lemurboy12

Appears the model of Sqwuaks here is a beta version of the model. You said you ripped models from the Kiosk version, right? Gnawty, Sqwuaks, and all the building models were revised on the retail game, apparently.
Filler Jul 5, 2016 5:16 AM
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page 2 of 3 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right