Axehead


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Asset Info favorite
Name Axehead
Category Mobile
Game Pacific Rim: The Videogame
Section Kaiju
Submitted June 6, 2017
Uploaded By Ecelon
Size 2.89 MB (21 items) arrow_right
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead.mtl
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead.obj
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Body_D.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Body_N.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Body_S.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_01/PR_iOS_KAIJU_Axehead_Pattern_01_Body_D.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_01/PR_iOS_KAIJU_Axehead_Pattern_01_Body_N.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_01/PR_iOS_KAIJU_Axehead_Pattern_01_Body_S.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_01/Thumbs.db
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_02/PR_iOS_KAIJU_Axehead_Pattern_02_Body_D.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_02/PR_iOS_KAIJU_Axehead_Pattern_02_Body_N.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_02/PR_iOS_KAIJU_Axehead_Pattern_02_Body_S.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_02/Thumbs.db
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_03/PR_iOS_KAIJU_Axehead_Pattern_03_Body_D.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_03/PR_iOS_KAIJU_Axehead_Pattern_03_Body_N.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_03/PR_iOS_KAIJU_Axehead_Pattern_03_Body_S.png
  • PR_iOS_KAIJU_Axehead/PR_iOS_KAIJU_Axehead_Pattern_03/Thumbs.db
Format ZIP (application/zip)
Hits 6,937

Comments (3)


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Seeing as both the other models have them, It's probably just missing an important texture (Emission)
Hallow Dec 9, 2017 2:53 AM
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Probably handled by a shader in-game. I imagine it wouldn't be too hard to isolate the black lines and make them a glowing orange.
LandyRS Dec 9, 2017 1:00 AM
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Where are his orange markings?
BigJohnnyCool Dec 8, 2017 11:17 PM