Satera (Bright Sunrays)


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Asset Info favorite
Name Satera (Bright Sunrays)
Category Mobile
Game Neko Golf: Anime Golf
Section Playable Characters
Submitted September 5, 2025
Uploaded By Boxy
Size 31.85 MB (265 items) arrow_right
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_battletop_stretch_b.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_bunkerrun_full_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_birdie_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_birdie_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_draw_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_draw_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_eagle_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_eagle_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_eye.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_lose_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_lose_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_par_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_par_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_praise_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_praise_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_win_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_emotion_win_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_matching_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_matching_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_matching_03.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_mouth_nega.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_mouth_posi.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_skill.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_address.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_back.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_full_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_full_after.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_full_hitstop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_reverse.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunkerrun_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_address.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_full_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_full_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_full_after.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_full_back.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_full_hitstop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_half_01.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_bunker_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_driver_address.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_driver_full_01.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_driver_reverse.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_driver_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_goodshot.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_iron_address.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_iron_full_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_iron_full_02.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_iron_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_prepare.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_address.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_large_after.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_large_back.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_small_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_small_02.fbx
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  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_step.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_step_reverse.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_putter_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_start_to_prepare.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_bad.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_good.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_great.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_notbad.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_perfect.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_surprised.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_surprised_loop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_waitlong.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_waitlong_loop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_waitresult.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wipe_waitresult_loop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_address.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_back.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_full_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_full_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_full_after.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_full_hitstop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_miss_01.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_miss_02.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_reverse.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_swing_wood_waggle.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_tapgacha_a.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_tapgacha_a_loop.fbx
  • c029_0001/c029_0001/Animations_AssetStudio/c029_0001_tap_to_prepare.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_battletop_stretch_b.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_birdie_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_birdie_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_draw_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_draw_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_eagle_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_eagle_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_eye.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_lose_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_lose_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_par_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_par_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_praise_01.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_praise_02.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_emotion_win_01.fbx
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  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_matching_03.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_mouth_nega.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_mouth_posi.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_skill.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_swing_bunkerrun_address.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_swing_bunkerrun_back.fbx
  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_swing_bunkerrun_full_01.fbx
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  • c029_0001/c029_0001/Animations_Unity/c029_0001@c029_0001_swing_bunkerrun_full_after.fbx
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  • c029_0001/c029_0001_a/c029_0001_a_bsc_green channel.png
  • c029_0001/c029_0001_a/c029_0001_a_bsc_red channel.png
  • c029_0001/c029_0001_a/c029_0001_a_f.png
  • c029_0001/c029_0001_a/c029_0001_a_hl.png
  • c029_0001/c029_0001_a/c029_0001_a_wl.png
  • c029_0001/c029_0001_a/Materials/c029_0001_a_b.txt
  • c029_0001/c029_0001_a/Materials/c029_0001_a_e.txt
  • c029_0001/c029_0001_a/Materials/c029_0001_a_f.txt
  • c029_0001/c029_0001_a/Materials/c029_0001_a_h.txt
  • c029_0001/c029_0001_a/Materials/c029_0001_a_w.txt
  • c029_0001/c029_0001_b/c029_0001_b_b.png
  • c029_0001/c029_0001_b/c029_0001_b_bn.png
  • c029_0001/c029_0001_b/c029_0001_b_bsc_alpha channel.png
  • c029_0001/c029_0001_b/c029_0001_b_bsc_blue channel.png
  • c029_0001/c029_0001_b/c029_0001_b_bsc_green channel.png
  • c029_0001/c029_0001_b/c029_0001_b_bsc_red channel.png
  • c029_0001/c029_0001_b/c029_0001_b_f.png
  • c029_0001/c029_0001_b/c029_0001_b_hl.png
  • c029_0001/c029_0001_b/c029_0001_b_wl.png
  • c029_0001/c029_0001_b/Materials/c029_0001_b_b.txt
  • c029_0001/c029_0001_b/Materials/c029_0001_b_e.txt
  • c029_0001/c029_0001_b/Materials/c029_0001_b_f.txt
  • c029_0001/c029_0001_b/Materials/c029_0001_b_h.txt
  • c029_0001/c029_0001_b/Materials/c029_0001_b_w.txt
  • c029_0001/c029_0001_c/c029_0001_c_b.png
  • c029_0001/c029_0001_c/c029_0001_c_bma_green channel.png
  • c029_0001/c029_0001_c/c029_0001_c_bma_red channel.png
  • c029_0001/Readme.txt
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