Gregory Horror Show: Lost Qualia
Gregory Horror Show: Lost Qualia
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Characters
Black Ducks
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Cactus Gunman
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Cactus Gunman (Archer)
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Cactus Gunman (Valentine's)
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Catherine
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Catherine (Halloween)
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Catherine (Nun)
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Dead Body
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Dead Body (Valentine's)
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Death
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Earthman
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Fortune-Teller Frog
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Gregory
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Gregory (Halloween)
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Gregory (Knight)
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Gregory Mama
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Guest (Boy, Halloween)
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Guest (Boy)
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Guest (Girl)
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Haniwa Salaryman
Hell's Chef
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Hell's Chef (Dark Knight)
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Hell's Chef (Halloween)
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James
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Judgement Boy
Judgement Boy Gold
Lost Doll
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Mirror Man
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Mummy Dog
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My Son
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Neko Zombie
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Neko Zombie (Assassin)
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Poor Conductor
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Roulette Boy
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Enemies
Bat
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Cactus
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Ghost
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Plant
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Skeleton Archer
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Skeleton Knight
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Skeleton Mage
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Map Objects
"Neko" Painting
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Armchair
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Barrel
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Bed
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Broken Stool
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Bucket
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Cactus Land Bones
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Cactus Land Plants
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Cactus Land Rocks
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Candles
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Candlestick
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Caskets
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Castle Pieces
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Chair
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Chandelier
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Classic Round Table
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Crates
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Desk
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Dungeon Keys
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Dungeon Table A
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Dungeon Table B
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Elegant Chair
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Globe
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Gothic Cabinet
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Graveyard Fence
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Graveyard Trees
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Hanging Cage
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Mausoleum
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Paintings
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Stool
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Tall Cabinet
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Tombstones
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Torch
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Wall Chains
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Miscellaneous
Comments (10)
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There's a lot of dialogue. Most of the enjoyment you'd get out of this game is the dialogue, honestly. I could send you a file that has a large amount of text in it, but I don't know if it's complete since the game has to load everything from servers. Heck, I don't even know if it's dialogue.
If we don't get a translation for this game I'll do it myself, I don't know Japanese.
Oh also, fun fact
Me and some friends discovered that the character models used in Lost Qualia are the same models that were used in the show, with varying amounts of modification
The rigging is almost certainly not the original (whatever the hell they did to it) but the geometry is pretty much untouched, as well as Judgement Boy's model being almost exactly how they would have had it (since it's split into many pieces with many materials, which says to me it used to use vertex colors) Which makes the eyelids hidden in the back of JB's model an unused artifact from the show's production.
Me and some friends discovered that the character models used in Lost Qualia are the same models that were used in the show, with varying amounts of modification
The rigging is almost certainly not the original (whatever the hell they did to it) but the geometry is pretty much untouched, as well as Judgement Boy's model being almost exactly how they would have had it (since it's split into many pieces with many materials, which says to me it used to use vertex colors) Which makes the eyelids hidden in the back of JB's model an unused artifact from the show's production.
midnight horror school
pecola
If someone doesn't start uploading more models on here soon, I'm just gonna start making some custom ones based off of the models from the show and upload em' here.
Yeah, I know GHS is an anime series first and foremost, but let's be honest- more people seem to know it for the PS2 game than than the show. Especially after Joel from Vinesauce did a playthrough.
On a side note, what happened to the Boy player character's head in this game? it's all squished. Yeah, the player Girl character got a complete redesign but at least her proportions stayed the same.
Yeah, I know GHS is an anime series first and foremost, but let's be honest- more people seem to know it for the PS2 game than than the show. Especially after Joel from Vinesauce did a playthrough.
On a side note, what happened to the Boy player character's head in this game? it's all squished. Yeah, the player Girl character got a complete redesign but at least her proportions stayed the same.
It has taken me WAY too long to realize that Judgement Boy is supposed to be wearing glasses.
Didnt even know this existed. Hope to see more GHS characters at some point.
1. Open Cinema 4D
2. Import the models, then export the models to a different format (i suggest using .dae)
3. Import the exported model into blender, it should work this time