Apocalymon
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Asset Info favorite | |
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Name | Apocalymon |
Category | Mobile |
Game | Digimon Links |
Section | Mega Digimon |
Submitted | December 28, 2018 |
Uploaded By | Hallow |
Size |
6.34 MB (7 items) arrow_right
|
Format | ZIP (application/zip) |
Hits | 6,051 |
Comments (7)
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How do I access the animations in Blender? or is it only in Unity?

Thank you very much!
I finally solved this Unity animation clip problem in a year.
I finally solved this Unity animation clip problem in a year.

It stores all the animations in a single fbx, so yes.

When I import the extracted fbx file into 3ds max, I can get only one animation clip. Is this normal?

Oh. Thank you. I will try it!

AssetStudio can extract AnimationClips with the models. I started working on re-ripping all the models with their animations a few months ago, I've got 156 re-ripped out of 225 total. any new Digimon that Linkz releases will have their animations in my submissions if there aren't any problems with them that is.

Your recent Digimon model file contains animations.
I know there is no way to import an animation clip file from a game created with Unity. How did you do it?
I know there is no way to import an animation clip file from a game created with Unity. How did you do it?