NEON - ANIMATING
inFAMOUS 2 | PlayStation 3

CONTENTS
Neon_Animated.obj
Neon_Animated.mtl
Textures/
Shader_Baked/Neon_Red_Animating/
Shader_Baked/Neon_Green/
Shader_Baked/Neon_Blue/
Optional/Neon_Red_Animating.fbx
Optional/Neon_Green.fbx
Optional/Neon_Blue.fbx
Optional/Textures/

NOTES
Neon Red - Animating, Neon Green, and Neon Blue from the UGC editor's Signage category.  The variants share one unbaked model.  Shader_Baked/ contains the three emissive shader-baked versions.  Optional/ contains the lighting animations as FBXs with external textures.  

Blender: For saturated neon colors, open Render Properties (camera icon) > Color Management and set View Transform to Standard.  Set Look to None, Exposure to 0, and Gamma to 1.  AgX can make bright emissive colors appear pale or washed out.

CREDITS
Ripped by TheLearnedHand.
Original game assets: Sucker Punch Productions / Sony Computer Entertainment.
