SPOT LIGHT
inFAMOUS 2 | PlayStation 3

CONTENTS
Spot_Light.dae
Textures/
Shader_Baked/

NOTES
Spot Light from the UGC editor's Core Objects category. Shader_Baked contains the version with baked materials.

Both DAE versions retain the original movable head joint. Select Spotlight_Head in Pose Mode to aim the lamp. The lamp housing and lens follow this joint; the stand remains fixed. No swivel animation clip is included.

The baked lens uses the captured emission texture for its visible color and emission channel. For self-illumination in importers with a separate emission-strength setting, use a strength of 1. Normal maps are included.

CREDITS
Ripped by TheLearnedHand.
Original game assets: Sucker Punch Productions / Sony Computer Entertainment.
