{
  "BlendMode": 2,
  "ShadingModel": 0,
  "Textures": {
    "PM_Emissive": {
      "ObjectName": "Texture2D'T_Pendant_08_e'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Pendant_08_e.0"
    },
    "EmissiveTex": {
      "ObjectName": "Texture2D'T_Pendant_08_e'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Pendant_08_e.0"
    },
    "PM_Diffuse": {
      "ObjectName": "Texture2D'T_Pendant_08_d'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Pendant_08_d.0"
    },
    "BaseColor": {
      "ObjectName": "Texture2D'T_Pendant_08_d'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Pendant_08_d.0"
    },
    "LightMap": {
      "ObjectName": "Texture2D'T_Linear_Green'",
      "ObjectPath": "/Game/CoreMaterials/Character/DefaultTextures/T_Linear_Green.0"
    },
    "T_Linear_Green": {
      "ObjectName": "Texture2D'T_Linear_Green'",
      "ObjectPath": "/Game/CoreMaterials/Character/DefaultTextures/T_Linear_Green.0"
    },
    "Matcap1": {
      "ObjectName": "Texture2D'T_Matcap_Pendant_08'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Matcap_Pendant_08.0"
    },
    "T_Matcap_Pendant_08": {
      "ObjectName": "Texture2D'T_Matcap_Pendant_08'",
      "ObjectPath": "/Game/Characters/Accessory/Pendant_08/ter/T_Matcap_Pendant_08.0"
    },
    "PM_SpecularMasks": {
      "ObjectName": "Texture2D'DefaultNormal1x1_XL'",
      "ObjectPath": "/Game/CoreMaterials/Character/DefaultTextures/DefaultNormal1x1_XL.0"
    },
    "NomralMap": {
      "ObjectName": "Texture2D'DefaultNormal1x1_XL'",
      "ObjectPath": "/Game/CoreMaterials/Character/DefaultTextures/DefaultNormal1x1_XL.0"
    }
  },
  "Colors": {
    "BaseColor": {
      "R": 2.5,
      "G": 2.5,
      "B": 2.5,
      "A": 1.0,
      "Hex": "FFFFFF"
    },
    "EmissiveColor": {
      "R": 2.0,
      "G": 2.0,
      "B": 2.0,
      "A": 1.0,
      "Hex": "FFFFFF"
    },
    "HairShadow_WorldOffset": {
      "R": 0.0,
      "G": -1.742104,
      "B": -0.552851,
      "A": 0.0,
      "Hex": "000000"
    },
    "SpecColor": {
      "R": 0.0,
      "G": 0.0,
      "B": 0.0,
      "A": 1.0,
      "Hex": "000000"
    }
  },
  "Scalars": {
    "Translucent": 0.9,
    "FixExposure": 1.0,
    "OffsetStrength": 1.0,
    "Opacity": 1.0,
    "OpacityMaskWeapon": 1.0,
    "RampID": 1.0,
    "ShadowOffsetRange": 0.5,
    "SpecIntensity": 5.0,
    "LightNormalStrength": 1.0,
    "MatcapNomralStrength": 1.0,
    "RefractionDepthBias": 0.0
  },
  "Switches": {
    "UseEmissiveColor": true
  },
  "Properties": {
    "bHasStaticPermutationResource": true,
    "bOverrideOutlineOverlayMaterial": true,
    "BasePropertyOverrides": {
      "bOutputTranslucentVelocity": true,
      "BlendMode": "EBlendMode::BLEND_TranslucentGreyTransmittance",
      "ShadingModel": "EMaterialShadingModel::MSM_Toon",
      "OpacityMaskClipValue": 0.3333
    },
    "bIncludedInBaseGame": true
  },
  "HasTopDiffuse": true,
  "HasTopNormals": false,
  "HasTopSpecularMasks": false,
  "HasTopEmissive": false,
  "IsTranslucent": true,
  "IsNull": false
}