ROTATING STROBE LAMP
inFAMOUS 2 | PlayStation 3

CONTENTS
Rotating_Strobe_Lamp.dae
Textures/
Shader_Baked/
Optional/Rotating_Strobe_Lamp_Animated.fbx
Optional/Textures/

NOTES
Rotating Strobe Lamp from the UGC editor's Signage category.  Shader_Baked/ contains the shader-baked version.

Includes the original center rotation; the outer housing stays fixed. Play the rotation action with looping enabled.

For DAE imports in Blender, set Material Properties > Settings > Render Method to Blended on both transparent materials:
- Rotating_Strobe_Lamp_Material_04: inner red layer.
- Rotating_Strobe_Lamp_Material_05: outer cover.
Both layers must use Blended to avoid dithered grain on the cover.  This applies to the standard and shader-baked DAE versions.

CREDITS
Ripped by TheLearnedHand.
Original game assets: Sucker Punch Productions / Sony Computer Entertainment.
