Goku (Mid)
Dragon Ball Z: Budokai Tenkaichi 3 (PlayStation 2)

Source files on the disc:
  DATA/PZS3US1.AFS/chara001_1p.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_2p.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_3p.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_4p.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_1p_dmg.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_2p_dmg.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_3p_dmg.pak/003.pmdl
  DATA/PZS3US1.AFS/chara001_4p_dmg.pak/003.pmdl

Exported with wb (binview 42a79f7e4, packs at ca8aa025c). Geometry, UVs, skin and textures are
as stored on the disc; nothing was edited by hand.
Rigged (DAE with skeleton and skin weights in bind pose): chara001_1p, chara001_2p, chara001_3p, chara001_4p, chara001_1p_dmg, chara001_2p_dmg, chara001_3p_dmg, chara001_4p_dmg
Every model is also included as .gltf (with its .bin, sharing the DAE's
PNGs), which carries its animation clips as well.
