Arrow A (Skeleton)
Baldur's Gate: Dark Alliance (PlayStation 2)

Source files on the disc:
  BG/DATA/SKELETON.LMP/arrowa.vif

Exported with wb (binview 2ca7b71b7). Geometry, UVs, skin and textures are
as stored on the disc; nothing was edited by hand.
Rigged (DAE with skeleton and skin weights in bind pose): arrowa
Every model is also included as .gltf (with its .bin, sharing the DAE's
PNGs), which carries its animation clips as well.
