{
  "_class": "Material",
  "Name": "Tremor_Gauntlet",
  "ShaderName": "diff_spec_norm_emis",
  "LightingModel": 255,
  "BlendMode": 159,
  "CullMode": 255,
  "DepthTestMode": 2,
  "DrawOrder": 128,
  "SortBias": 0,
  "CreateInstance": false,
  "Parameters": {
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      "Value": [
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        1.5,
        1.5,
        1.0
      ],
      "Name": "SpecularColor"
    },
    "EmissiveColor": {
      "_class": "Vector4Parameter",
      "Value": [
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        2.0,
        2.0,
        1.0
      ],
      "Name": "EmissiveColor"
    },
    "SpecularMap": {
      "_class": "TextureParameter",
      "Value": "tremor_gauntlet_spec",
      "PackageName": "",
      "UAddressMode": 0,
      "VAddressMode": 0,
      "Name": "SpecularMap"
    },
    "EmissiveMap": {
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      "PackageName": "",
      "UAddressMode": 0,
      "VAddressMode": 0,
      "Name": "EmissiveMap"
    },
    "NormalMap": {
      "_class": "TextureParameter",
      "Value": "tremor_gauntlet_norm",
      "PackageName": "",
      "UAddressMode": 0,
      "VAddressMode": 0,
      "Name": "NormalMap"
    },
    "SpecularPower": {
      "_class": "FloatParameter",
      "Value": 40.0,
      "Name": "SpecularPower"
    },
    "DiffuseMap": {
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      "Value": "tremor_gauntlet_diff",
      "PackageName": "",
      "UAddressMode": 0,
      "VAddressMode": 0,
      "Name": "DiffuseMap"
    }
  }
}