Object_RedGlowRing00.obj is the base red ring model, which uses Tx_RedGlowRing01.png.
Object_RedGlowRing01.obj uses a collection of textures filtered together to make that yellow ring effect used in-game, so that mesh uses multiple textures.
The sparkles just use a generic plane mesh, which can easily be recreated in any modeling software, like Blender.

Rip by RFGuy
No credits needed, credit Nintendo if used