=== rig_270201_mogmole2.cedp
    tables: CRKICpsl x10, CRKISphe x1, MPSNI x41, BINBUFFS 3264 bytes

-- colliders (11)
  [CRKICpsl 0] Capsule  on Head_M                 length 0.35, radius 0.15
        offset (0.1067, 0.04597, 1.283e-07)  rotation (7.001e-09, -1.946e-09, 31.62)
        layer 0x1  mask 0xFF
  [CRKICpsl 1] Capsule  on Wrist_R                length 0.6, radius 0.25
        offset (0.2624, 3.503e-08, 1.574e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 2] Capsule  on Elbow_R                length 0.35, radius 0.15
        offset (0.1196, -6.307e-08, -3.528e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 3] Capsule  on Wrist_L                length 0.6, radius 0.25
        offset (-0.2794, -3.7e-08, -8.371e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 4] Capsule  on Elbow_L                length 0.35, radius 0.15
        offset (-0.1197, -4.136e-08, -4.296e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 5] Capsule  on Ankle_R                length 0.5, radius 0.15
        offset (0.01828, 0.1762, -1.676e-07)  rotation (-1.873e-06, 1.711e-06, -95.92)
        layer 0x1  mask 0xFF
  [CRKICpsl 6] Capsule  on Knee_R                 length 0.45, radius 0.15
        offset (0.2304, 2.387e-08, -2.266e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 7] Capsule  on Ankle_L                length 0.5, radius 0.15
        offset (-0.01822, -0.1756, -8.196e-08)  rotation (-1.873e-06, 1.711e-06, -95.92)
        layer 0x1  mask 0xFF
  [CRKICpsl 8] Capsule  on Knee_L                 length 0.45, radius 0.15
        offset (-0.2341, 6.932e-09, -2.252e-08)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 9] Capsule  on Root_M                 length 0.6, radius 0.2
        offset (0, 0, 0)  rotation (-180, -90, 180)
        layer 0x1  mask 0xFF
  [CRKISphe 0] Sphere   on Chest_M                radius 0.35
        offset (0.1518, -6.782e-08, -1.129e-09)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF

-- simulated bones (41)
  [  0] Root_M                     parent <skeleton id 0x16B86>
        path      Group|DeformationSystem|Root_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  1] Chest_M                    parent <skeleton id 0x1FEB0>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  2] Head_M                     parent <skeleton id 0x157BE>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  3] Beard_R                    parent Head_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|Beard_R
        limits    (-10, -30, -50) .. (10, 30, 5)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  4] BeardEnd_R                 parent Beard_R
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|Beard_R|BeardEnd_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  5] TopHair1_M                 parent Head_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [  6] TopHair2_M                 parent TopHair1_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M|TopHair2_M
        limits    (-10, -25, -25) .. (10, 25, 25)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [  7] TopHairEnd_M               parent TopHair2_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M|TopHair2_M|TopHairEnd_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  8] Hair1_R                    parent TopHair1_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M|Hair1_R
        limits    (-10, -25, -25) .. (10, 25, 25)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [  9] Hair2_R                    parent Hair1_R
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M|Hair1_R|Hair2_R
        limits    (-10, -25, -25) .. (10, 25, 25)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 10] HairEnd_R                  parent Hair2_R
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|TopHair1_M|Hair1_R|Hair2_R|HairEnd_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 11] Beard_L                    parent Head_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|Beard_L
        limits    (-10, -30, -50) .. (10, 30, 5)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 12] BeardEnd_L                 parent Beard_L
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Neck_M|Head_M|Beard_L|BeardEnd_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 13] Fur_R                      parent Chest_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Fur_R
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 14] FurEnd_R                   parent Fur_R
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Fur_R|FurEnd_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 15] CenterFur_M                parent Chest_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|CenterFur_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 16] CenterFurEnd_M             parent CenterFur_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|CenterFur_M|CenterFurEnd_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 17] Elbow_R                    parent <skeleton id 0xA0A7>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_R|Shoulder_R|ShoulderPart1_R|Elbow_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 18] Wrist_R                    parent <skeleton id 0x14696>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_R|Shoulder_R|ShoulderPart1_R|Elbow_R|ElbowPart1_R|Wrist_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 19] Armor_R                    parent <skeleton id 0x1EA86>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_R|Armor_R
        limits    (-10, -30, -30) .. (10, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 20] ArmorEnd_R                 parent Armor_R
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_R|Armor_R|ArmorEnd_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 21] Coat_M                     parent Chest_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Coat_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 22] CoatEnd_M                  parent Coat_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Coat_M|CoatEnd_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 23] TopCoat_M                  parent Chest_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|TopCoat_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 24] TopCoatEnd_M               parent TopCoat_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|TopCoat_M|TopCoatEnd_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 25] Fur_L                      parent Chest_M
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Fur_L
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 26] FurEnd_L                   parent Fur_L
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Fur_L|FurEnd_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 27] Elbow_L                    parent <skeleton id 0x107F3>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_L|Shoulder_L|ShoulderPart1_L|Elbow_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 28] Wrist_L                    parent <skeleton id 0x8C89>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_L|Shoulder_L|ShoulderPart1_L|Elbow_L|ElbowPart1_L|Wrist_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 29] Armor_L                    parent <skeleton id 0x15229>
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_L|Armor_L
        limits    (-10, -30, -30) .. (10, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 30] ArmorEnd_L                 parent Armor_L
        path      Group|DeformationSystem|Root_M|Spine1_M|Chest_M|Scapula_L|Armor_L|ArmorEnd_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 31] LowerCoat_M                parent <skeleton id 0x1FEB0>
        path      Group|DeformationSystem|Root_M|Spine1_M|LowerCoat_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (50, 50, 50) / 0.8
        radius    0.01   layer 0x2  mask 0xFD
  [ 32] LowerCoatEnd_M             parent LowerCoat_M
        path      Group|DeformationSystem|Root_M|Spine1_M|LowerCoat_M|LowerCoatEnd_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 33] Knee_R                     parent <skeleton id 0x2618>
        path      Group|DeformationSystem|Root_M|Hip_R|HipPart1_R|Knee_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 34] Ankle_R                    parent <skeleton id 0x1B160>
        path      Group|DeformationSystem|Root_M|Hip_R|HipPart1_R|Knee_R|Hock_R|Ankle_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 35] Tail1_M                    parent Root_M
        path      Group|DeformationSystem|Root_M|Tail1_M
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 36] Tail2_L                    parent Tail1_M
        path      Group|DeformationSystem|Root_M|Tail1_M|Tail2_L
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 37] Tail3_L                    parent Tail2_L
        path      Group|DeformationSystem|Root_M|Tail1_M|Tail2_L|Tail3_L
        limits    (-10, -20, -20) .. (10, 20, 20)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 38] TailEnd_L                  parent Tail3_L
        path      Group|DeformationSystem|Root_M|Tail1_M|Tail2_L|Tail3_L|TailEnd_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 39] Knee_L                     parent <skeleton id 0x2820>
        path      Group|DeformationSystem|Root_M|Hip_L|HipPart1_L|Knee_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 40] Ankle_L                    parent <skeleton id 0x179E6>
        path      Group|DeformationSystem|Root_M|Hip_L|HipPart1_L|Knee_L|Hock_L|Ankle_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD

