=== rig_260201_rifledemon2.cedp
    tables: CRKICpsl x12, CRKICyln x1, MPSNI x13, BINBUFFS 1120 bytes

-- colliders (13)
  [CRKICpsl 0] Capsule  on Head_M                 length 0.6, radius 0.18
        offset (0.13, 0.25, 0)  rotation (0, 0, 75)
        layer 0x1  mask 0xFF
  [CRKICpsl 1] Capsule  on Wing3_R                length 0.7, radius 0.1
        offset (0.4, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 2] Capsule  on Wing1_R                length 0.5, radius 0.1
        offset (0.5, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 3] Capsule  on Wrist_L                length 0.6, radius 0.22
        offset (-0.25, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 4] Capsule  on Wing3_L                length 0.7, radius 0.1
        offset (-0.4, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 5] Capsule  on Wing1_L                length 0.5, radius 0.1
        offset (-0.5, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 6] Capsule  on Chest_M                length 1, radius 0.32
        offset (0, 0.1, 0)  rotation (0, 90, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 7] Capsule  on Tail4_M                length 0.4, radius 0.05
        offset (0.15, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 8] Capsule  on Toes_R                 length 0.4, radius 0.1
        offset (0.2, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 9] Capsule  on Ankle_R                length 0.25, radius 0.1
        offset (0.05, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 10] Capsule  on Toes_L                 length 0.4, radius 0.1
        offset (-0.2, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICpsl 11] Capsule  on Ankle_L                length 0.25, radius 0.1
        offset (-0.05, 0, 0)  rotation (0, 0, 0)
        layer 0x1  mask 0xFF
  [CRKICyln 0] Cylinder on Elbow_R                0.5, 0.92, 0.1
        offset (0.68, 0, 0)  rotation (0, 0, -2)
        layer 0x1  mask 0xFF

-- simulated bones (13)
  [  0] Chest_M                    parent <skeleton id 0x117D0>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  1] Head_M                     parent <skeleton id 0xE6BC>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Neck_M|Head_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  2] Elbow_R                    parent <skeleton id 0x2199>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_R|Shoulder_R|ShoulderPart1_R|Elbow_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  3] Wing1_R                    parent <skeleton id 0x153BC>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_R|Wing_R|Wing1_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  4] Wing3_R                    parent <skeleton id 0x15BE6>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_R|Wing_R|Wing1_R|Wing2_R|Wing3_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  5] Wrist_L                    parent <skeleton id 0x1C8F7>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_L|Shoulder_L|ShoulderPart1_L|Elbow_L|ElbowPart1_L|Wrist_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  6] Wing1_L                    parent <skeleton id 0x12945>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_L|Wing_L|Wing1_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  7] Wing3_L                    parent <skeleton id 0x6F24>
        path      Group|DeformationSystem|Root_M|Spine1_M|Spine2_M|Chest_M|Scapula_L|Wing_L|Wing1_L|Wing2_L|Wing3_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  8] Tail4_M                    parent <skeleton id 0x19051>
        path      Group|DeformationSystem|Root_M|Tail1_M|Tail2_M|Tail3_M|Tail4_M
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [  9] Ankle_R                    parent <skeleton id 0x1A385>
        path      Group|DeformationSystem|Root_M|Hip_R|Knee_R|Ankle_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 10] Toes_R                     parent Ankle_R
        path      Group|DeformationSystem|Root_M|Hip_R|Knee_R|Ankle_R|Toes_R
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 11] Ankle_L                    parent <skeleton id 0x7759>
        path      Group|DeformationSystem|Root_M|Hip_L|Knee_L|Ankle_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD
  [ 12] Toes_L                     parent Ankle_L
        path      Group|DeformationSystem|Root_M|Hip_L|Knee_L|Ankle_L|Toes_L
        limits    (-30, -30, -30) .. (30, 30, 30)
        params    (0.5, 0.5, 0.5) / (30, 30, 30) / 0.5
        radius    0.01   layer 0x2  mask 0xFD

