TwoSided = false
bDisableDepthTest = false
bIsMasked = true
ReferencedTextures[8] =
{
    ReferencedTextures[0] = Texture2D'god_gilgamesh_skin5.textures.t_god_gilgamesh_skin5_nrm'
    ReferencedTextures[1] = Texture2D'god_gilgamesh_skin5.textures.saw_tooth_nrm'
    ReferencedTextures[2] = Texture2D'god_gilgamesh_skin5.textures.t_god_gilgamesh_skin5_msk1'
    ReferencedTextures[3] = Texture2D'god_gilgamesh_skin5.textures.t_god_gilgamesh_skin5_msk2'
    ReferencedTextures[4] = Texture2D'god_commonassets.textures.feathercolormasks'
    ReferencedTextures[5] = Texture2D'god_gilgamesh_skin5.textures.t_god_gilgamesh_skin5_diff'
    ReferencedTextures[6] = TextureCube3'god_commonassets.cube_rainbow'
    ReferencedTextures[7] = Texture2D'god_gilgamesh_skin5.textures.t_god_gilgamesh_skin5_spec'
}
Expressions[80] =
{
    Expressions[8] = MaterialExpressionScalarParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionscalarparameter_1'
    Expressions[13] = MaterialExpressionScalarParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionscalarparameter_3'
    Expressions[37] = MaterialExpressionScalarParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionscalarparameter_2'
    Expressions[38] = MaterialExpressionScalarParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionscalarparameter_4'
    Expressions[46] = MaterialExpressionVectorParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionvectorparameter_0'
    Expressions[54] = MaterialExpressionVectorParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionvectorparameter_1'
    Expressions[55] = MaterialExpressionVectorParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionvectorparameter_2'
    Expressions[75] = MaterialExpressionScalarParameter'god_gilgamesh_skin5.materials.mat_god_gilgamesh_skin.materialexpressionscalarparameter_0'
}
CachedExpressionData = 
BlendMode = BLEND_Masked (1)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[5] =
{
    CollectedScalarParameters[0] = { Value=10, Name=speedcontroller, Group=None }
    CollectedScalarParameters[1] =
    {
        Value = 0.125
        Name = worldoffsetstrength
        Group = None
    }
    CollectedScalarParameters[2] = { Value=1, Name=cube_desat, Group=None }
    CollectedScalarParameters[3] = { Value=7, Name=cube_int, Group=None }
    CollectedScalarParameters[4] = { Value=2, Name=spec_multplier, Group=None }
}
CollectedVectorParameters[3] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = emissive_color
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = transmission_color
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = rimcolor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
