<FMAT Name="IlTile3BodyC">
  <MaterialParameters>
    <idSpecularPower Value="2" Format="Float" DependedIndex="0" DependIndex="0" />
    <idShadowSharpness Value="500" Format="Float" DependedIndex="1" DependIndex="1" />
    <idOpacity Value="1" Format="Float" DependedIndex="2" DependIndex="2" />
    <idIndirectScaleX0 Value="0.01" Format="Float" DependedIndex="3" DependIndex="3" />
    <idIndirectScaleY0 Value="0.01" Format="Float" DependedIndex="4" DependIndex="4" />
    <idIndirectScaleX1 Value="0.01" Format="Float" DependedIndex="5" DependIndex="5" />
    <idIndirectScaleY1 Value="0.01" Format="Float" DependedIndex="6" DependIndex="6" />
    <idClayeyBackFogMaxRate Value="1" Format="Float" DependedIndex="7" DependIndex="7" />
    <idClayeyBackFogStartZ Value="0" Format="Float" DependedIndex="8" DependIndex="8" />
    <idClayeyBackFogEndZ Value="-10" Format="Float" DependedIndex="9" DependIndex="9" />
    <idClayeyAlphaFogEndZ Value="-5" Format="Float" DependedIndex="10" DependIndex="10" />
    <idMaterialAmbient Value="0,0,0" Format="Float3" DependedIndex="11" DependIndex="11" />
    <idMaterialDiffuse Value="1,1,1" Format="Float3" DependedIndex="12" DependIndex="12" />
    <idMaterialSpecular Value="0.08,0.08,0.08" Format="Float3" DependedIndex="13" DependIndex="13" />
    <idMaterialEmission Value="0,0,0" Format="Float3" DependedIndex="14" DependIndex="14" />
    <idClayeyBackFogColor Value="0,0,0" Format="Float3" DependedIndex="15" DependIndex="15" />
    <idMaterialAlbedo Value="1,1,1,1" Format="Float4" DependedIndex="16" DependIndex="16" />
    <idMaterialAlbedo1 Value="1,1,1,1" Format="Float4" DependedIndex="17" DependIndex="17" />
    <idMaterialAlbedo2 Value="1,1,1,1" Format="Float4" DependedIndex="18" DependIndex="18" />
    <effectColor0 Value="1,1,1,1" Format="Float4" DependedIndex="19" DependIndex="19" />
    <effectColor1 Value="1,1,1,1" Format="Float4" DependedIndex="20" DependIndex="20" />
    <idTextureMatrix Mode="ModeMaya" Scaling="{X=1,Y=1}" Rotation="0" Translation="{X=0,Y=0}" Format="TexSrt" DependedIndex="21" DependIndex="21" />
    <idTextureMatrix1 Mode="ModeMaya" Scaling="{X=1,Y=1}" Rotation="0" Translation="{X=0,Y=0}" Format="TexSrt" DependedIndex="22" DependIndex="22" />
    <idTextureMatrix2 Mode="ModeMaya" Scaling="{X=1,Y=1}" Rotation="0" Translation="{X=0,Y=0}" Format="TexSrt" DependedIndex="23" DependIndex="23" />
  </MaterialParameters>
</FMAT>