{
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    "FlatNormal": "/Engine/EngineMaterials/FlatNormal.FlatNormal",
    "T_TilingNoise05": "/Game/Effects/Textures/T_TilingNoise05.T_TilingNoise05",
    "T_UM004_Mask": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "T_UM004_Flowmap": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Flowmap.T_UM004_Flowmap",
    "T_Dust_Noise_01": "/Game/Effects/Textures/T_Dust_Noise_01.T_Dust_Noise_01",
    "T_NoiseNormal_01": "/Game/Effects/Textures/T_NoiseNormal_01.T_NoiseNormal_01",
    "T_Noise02": "/Game/Effects/Textures/T_Noise02.T_Noise02",
    "Black": "/Game/Textures/Environment/Tiles/Black.Black",
    "T_ETouch_Tile": "/Game/Characters/Campers/Textures/T_ETouch_Tile.T_ETouch_Tile",
    "Black_Linear": "/Game/Textures/Environment/Tiles/Black_Linear.Black_Linear",
    "T_K24_SSW01_BC_Flowmap_01": "/K24/ArtAssets/Weapons/Textures/SSW01/T_K24_SSW01_BC_Flowmap_01.T_K24_SSW01_BC_Flowmap_01",
    "T_VignetteClouds_Stalking": "/Game/Effects/Textures/PostProcess/T_VignetteClouds_Stalking.T_VignetteClouds_Stalking",
    "T_DissolveTextures": "/Game/Effects/Textures/T_DissolveTextures.T_DissolveTextures",
    "T_FX_DissolveRamp": "/Game/Effects/Textures/T_FX_DissolveRamp.T_FX_DissolveRamp",
    "T_Deafult_Black_Mask": "/Game/Characters/Materials/Shared/T_Deafult_Black_Mask.T_Deafult_Black_Mask",
    "PM_Normals": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_N.T_AP010_N",
    "PM_Diffuse": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_BC.T_AP010_BC",
    "Diffuse": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_BC.T_AP010_BC",
    "AORoughnessMetallic": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_ORM.T_AP010_ORM",
    "NormalMap Texture": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_N.T_AP010_N",
    "WPO_Texture": "/Game/Effects/Textures/T_TilingNoise05.T_TilingNoise05",
    "WPO_Mask": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "WPO_Flowmap": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Flowmap.T_UM004_Flowmap",
    "Noise1": "/Game/Effects/Textures/T_Dust_Noise_01.T_Dust_Noise_01",
    "Mask1_Noise": "/Game/Effects/Textures/T_TilingNoise05.T_TilingNoise05",
    "Mask_Noise_2": "/Engine/EngineResources/DefaultTexture.DefaultTexture",
    "Noise2": "/Engine/EngineResources/DefaultTexture.DefaultTexture",
    "Mask_Noise_3": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "Noise3": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "Mask_Noise_4": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "Noise4": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "Mask_Noise_5": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "Noise5": "/Game/Meshes/Charms/Textures/Umbra/UM_004/T_UM004_Mask.T_UM004_Mask",
    "EM Noise Texture": "/Game/Effects/Textures/T_Noise02.T_Noise02",
    "EmmisiveMask Texture": "/Game/Textures/Environment/Tiles/Black.Black",
    "Emissive_Tileable_Texture": "/Game/Characters/Campers/Textures/T_ETouch_Tile.T_ETouch_Tile",
    "PM_Emissive": "/Game/Effects/Textures/PostProcess/T_VignetteClouds_Stalking.T_VignetteClouds_Stalking",
    "FlowMap Emissive": "/Game/Textures/Environment/Tiles/Black_Linear.Black_Linear",
    "WPO_EmissiveFlowMap": "/K24/ArtAssets/Weapons/Textures/SSW01/T_K24_SSW01_BC_Flowmap_01.T_K24_SSW01_BC_Flowmap_01",
    "MFN_Char_EmissiveFlowMap :: MultipliedTexture": "/Game/Effects/Textures/PostProcess/T_VignetteClouds_Stalking.T_VignetteClouds_Stalking",
    "DissolveTexture": "/Game/Effects/Textures/T_DissolveTextures.T_DissolveTextures",
    "DissolveRamps": "/Game/Effects/Textures/T_FX_DissolveRamp.T_FX_DissolveRamp",
    "Normal": "/Engine/EngineMaterials/FlatNormal.FlatNormal",
    "Diffuse || Second Side": "/Engine/EngineResources/DefaultTexture.DefaultTexture",
    "AORoughnessMetallic || Second Side": "/Game/Textures/Environment/Tiles/Green_Linear.Green_Linear",
    "Normal || Second Side": "/Engine/EngineMaterials/FlatNormal.FlatNormal",
    "Scalp Mask": "/Game/Characters/Materials/Shared/T_Deafult_Black_Mask.T_Deafult_Black_Mask",
    "PM_SpecularMasks": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_ORM.T_AP010_ORM",
    "T_AP010_ORM": "/Game/Meshes/Charms/Textures/Applepie/AP_010/T_AP010_ORM.T_AP010_ORM"
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        "Hex": "FFFFFF"
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        "G": 0.020514,
        "B": 0.006275,
        "A": 0.0,
        "Hex": "402712"
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        "G": 0.690196,
        "B": 0.937255,
        "A": 1.0,
        "Hex": "FFD9F8"
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        "G": 0.0,
        "B": 0.0,
        "A": 0.0,
        "Hex": "000000"
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        "A": 0.0,
        "Hex": "000000"
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      "BorderColor": {
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        "G": 2.250738,
        "B": 1.09375,
        "A": 1.0,
        "Hex": "FFFFFF"
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      "VeinsColor": {
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        "G": 0.017777,
        "B": 0.0075,
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        "Hex": "592415"
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      "Metallic": 0.0,
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      "WPONoise_Tiling_Y": 1.0,
      "B": 0.666666,
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      "Noise1_Tiling_Y": 1.0,
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      "Noise2_Panning_X": 0.0,
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      "EM Noise ScaleFar": 3.0,
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      "EM Intensity": 10.0,
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      "EM Noise Distance": 500.0,
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      "EmissiveTouchMultiplier": 1.0,
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      "WPO EmissiveSpeed X": 1.0,
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      "Tilling_WPO_EmissiveMask": 1.0,
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      "MFN_Char_EmissiveFlowMap :: FresnelBaseReflect": 0.01,
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      "PixelDepthOffsetMode": "EPixelDepthOffsetMode::PDOM_Legacy",
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    "HasTopNormals": true,
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}