Skeleton = Skeleton'/DeadByDaylight/Content/Characters/Campers/Models/CamperMale_REF_Skeleton.CamperMale_REF_Skeleton'
bHasVertexColors = false
bComputeNormalsToUVs = false
LODInfo[0] = {}
MorphTargets[0] = {}
Sockets[0] = {}
SamplingInfo =
{
    Regions[0] = {}
    BuiltData = { WholeMeshBuiltData[0]={}, RegionBuiltData[0]={} }
}
SkinWeightProfiles[0] = {}
DummyPropVector = { X=0, Y=0, Z=0 }
DummyMaterial = 
