Parent = MaterialInstanceConstant'/DeadByDaylight/Plugins/DBDCharacters/K36/Content/ArtAssets/Materials/Outfits/Outfit01/MI_K36Arms01.MI_K36Arms01'
ScalarParameterValues[6] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = { Name=DissolveProgress }
        ParameterValue = 1
        ParameterName = None
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = { Name=42 - GradientHardness }
        ParameterValue = 200
        ParameterName = None
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = { Name=42 - Base Offset }
        ParameterValue = -25
        ParameterName = None
    }
    ScalarParameterValues[3] =
    {
        ParameterInfo = { Name=42 - Height }
        ParameterValue = 400
        ParameterName = None
    }
    ScalarParameterValues[4] =
    {
        ParameterInfo = { Name=BorderIntensity }
        ParameterValue = 40
        ParameterName = None
    }
    ScalarParameterValues[5] =
    {
        ParameterInfo = { Name=RefractionDepthBias }
        ParameterValue = 0
        ParameterName = None
    }
}
TextureParameterValues[0] = {}
VectorParameterValues[1] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = { Name=BorderColor }
        ParameterValue = { R=2, G=1.245, B=0.188, A=1 }
        ParameterName = None
    }
}
DummyProp3 = 
DummyProp6 = { AtlasData= }
DummyProp8 = 
DummyProp9 = 
DummyProp10 =
{
    prop1 = false
    prop2 = false
    prop3 = false
    prop4 = false
    prop5 = false
    prop6 = false
    prop7 = false
    prop8 = false
    prop9 = false
    prop10 = false
}
DummyMaterials = 
BasePropertyOverrides =
{
    bOverride_BlendMode = false
    BlendMode = BLEND_Opaque (0)
    bOverride_TwoSided = false
    TwoSided = false
    bOverride_OpacityMaskClipValue = false
    OpacityMaskClipValue = 0
}
StaticParameters =
{
    StaticSwitchParameters[0] = {}
    StaticComponentMaskParameters[0] = {}
    TerrainLayerWeightParameters[0] = {}
    MaterialLayersParameters[0] = {}
}
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
