Parent = Material3'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15_facemask'
ScalarParameterValues[8] =
{
    ScalarParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = 1
        ParameterName = difpower_low
    }
    ScalarParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = 5
        ParameterName = eyel_x
    }
    ScalarParameterValues[2] =
    {
        ParameterInfo = 
        ParameterValue = 5
        ParameterName = eyel_y
    }
    ScalarParameterValues[3] =
    {
        ParameterInfo = 
        ParameterValue = 5
        ParameterName = eyer_x
    }
    ScalarParameterValues[4] =
    {
        ParameterInfo = 
        ParameterValue = 5
        ParameterName = eyer_y
    }
    ScalarParameterValues[5] =
    {
        ParameterInfo = 
        ParameterValue = 0
        ParameterName = eyes
    }
    ScalarParameterValues[6] =
    {
        ParameterInfo = 
        ParameterValue = 0
        ParameterName = face control eyes
    }
    ScalarParameterValues[7] =
    {
        ParameterInfo = 
        ParameterValue = 0
        ParameterName = face control mouth
    }
}
TextureParameterValues[2] =
{
    TextureParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'god_izanami_v2_skin15.textures.froot_face_diff'
        ParameterName = diffuse
    }
    TextureParameterValues[1] =
    {
        ParameterInfo = 
        ParameterValue = Texture2D'god_izanami_v2_skin15.textures.froot_face_msk1'
        ParameterName = msk
    }
}
VectorParameterValues[1] =
{
    VectorParameterValues[0] =
    {
        ParameterInfo = 
        ParameterValue = { R=0.125, G=0, B=0, A=1 }
        ParameterName = none
    }
}
BasePropertyOverrides = 
StaticParameters = 
RuntimeVirtualTextureParameterValues[0] = {}
FontParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
