TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[7] =
{
    ReferencedTextures[0] = Texture2D'god_izanami_v2_skin15.textures.t_god_v2_skin15_nrm'
    ReferencedTextures[1] = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_diff'
    ReferencedTextures[2] = Texture2D'god_izanami_v2_skin15.textures.t_god_izananmi_v2_skin15_msk2'
    ReferencedTextures[3] = TextureCube3'god_commonassets.textures.cube_hair_tex'
    ReferencedTextures[4] = TextureCube3'god_commonassets.textures.cube_tyr_tex'
    ReferencedTextures[5] = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_msk1'
    ReferencedTextures[6] = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_spec'
}
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{
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    Expressions[4] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_5'
    Expressions[16] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_8'
    Expressions[21] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_9'
    Expressions[23] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_8'
    Expressions[26] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_10'
    Expressions[27] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_11'
    Expressions[28] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_13'
    Expressions[29] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_10'
    Expressions[31] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_0'
    Expressions[32] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_14'
    Expressions[33] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_1'
    Expressions[37] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_3'
    Expressions[38] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_11'
    Expressions[39] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_4'
    Expressions[40] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_16'
    Expressions[41] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_13'
    Expressions[42] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_5'
    Expressions[47] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_1'
    Expressions[54] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_3'
    Expressions[56] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_0'
    Expressions[57] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_0'
    Expressions[58] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_2'
    Expressions[66] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_2'
    Expressions[74] = MaterialExpressionVectorParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionvectorparameter_3'
    Expressions[77] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_12'
    Expressions[78] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_15'
    Expressions[80] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_17'
    Expressions[85] = MaterialExpressionTextureSampleParameter2D'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressiontexturesampleparameter2d_2'
    Expressions[89] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_6'
    Expressions[90] = MaterialExpressionScalarParameter'god_izanami_v2_skin15.materials.mat_god_izanami_v2_skin15.materialexpressionscalarparameter_7'
}
CachedExpressionData = 
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[14] =
{
    CollectedTextureParameters[0] = { Texture=None, Name=diffuse, Group=None }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_v2_skin15_nrm'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_v2_skin15_nrm'
        Name = normal
        Group = None
    }
    CollectedTextureParameters[3] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_msk1'
        Name = mask
        Group = None
    }
    CollectedTextureParameters[4] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_msk1'
        Name = mask
        Group = None
    }
    CollectedTextureParameters[5] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_spec'
        Name = specular
        Group = None
    }
    CollectedTextureParameters[6] = { Texture=None, Name=mask, Group=None }
    CollectedTextureParameters[7] = { Texture=None, Name=normal, Group=None }
    CollectedTextureParameters[8] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[9] = { Texture=None, Name=mask2, Group=None }
    CollectedTextureParameters[10] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[11] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[12] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_diff'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[13] =
    {
        Texture = Texture2D'god_izanami_v2_skin15.textures.t_god_izanami_v2_skin15_msk1'
        Name = mask
        Group = None
    }
}
CollectedScalarParameters[8] =
{
    CollectedScalarParameters[0] = { Value=2, Name=diffuse_power, Group=None }
    CollectedScalarParameters[1] = { Value=0, Name=lighting_ignore, Group=None }
    CollectedScalarParameters[2] = { Value=0, Name=lighting_ignore, Group=None }
    CollectedScalarParameters[3] = { Value=8, Name=specpower, Group=None }
    CollectedScalarParameters[4] = { Value=0, Name=emissive_control, Group=None }
    CollectedScalarParameters[5] = { Value=0, Name=emissive_control_t2, Group=None }
    CollectedScalarParameters[6] = { Value=0, Name=spec_p_up, Group=None }
    CollectedScalarParameters[7] = { Value=0, Name=spec_p_down, Group=None }
}
CollectedVectorParameters[9] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = rimcolor
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=5, G=0, B=2, A=1 }
        Name = fresnelcolorright
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0, G=2, B=5, A=1 }
        Name = fresnelcolorleft
        Group = None
    }
    CollectedVectorParameters[3] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = transmission_color
        Group = None
    }
    CollectedVectorParameters[4] =
    {
        Value = { R=0.5, G=0.2, B=0.2, A=1 }
        Name = diffuse_falloff_mult
        Group = None
    }
    CollectedVectorParameters[5] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = emissive_color
        Group = None
    }
    CollectedVectorParameters[6] =
    {
        Value = { R=1, G=0.8, B=0.8, A=1 }
        Name = diffuse_falloff_correction
        Group = None
    }
    CollectedVectorParameters[7] =
    {
        Value = { R=1, G=1, B=1, A=1 }
        Name = cubecolor
        Group = None
    }
    CollectedVectorParameters[8] =
    {
        Value = { R=0, G=0, B=0, A=0 }
        Name = hairshinecolor
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
