TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[6] =
{
    ReferencedTextures[0] = Texture2D'god_susano_v3_skin13.t_god_susano_v3_skin13_facemask_msk'
    ReferencedTextures[1] = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk2'
    ReferencedTextures[2] = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_eyes_dif'
    ReferencedTextures[3] = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_eyes_msk1'
    ReferencedTextures[4] = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_dif'
    ReferencedTextures[5] = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk1'
}
Expressions[104] =
{
    Expressions[0] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_22'
    Expressions[1] = MaterialExpressionTextureSampleParameter2D'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressiontexturesampleparameter2d_13'
    Expressions[2] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_26'
    Expressions[3] = MaterialExpressionTextureSampleParameter2D'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressiontexturesampleparameter2d_14'
    Expressions[5] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_27'
    Expressions[7] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_4'
    Expressions[8] = MaterialExpressionTextureSampleParameter2D'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressiontexturesampleparameter2d_7'
    Expressions[10] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_5'
    Expressions[14] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_6'
    Expressions[15] = MaterialExpressionTextureSampleParameter2D'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressiontexturesampleparameter2d_8'
    Expressions[16] = MaterialExpressionTextureSampleParameter2D'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressiontexturesampleparameter2d_9'
    Expressions[17] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_7'
    Expressions[19] = MaterialExpressionVectorParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionvectorparameter_5'
    Expressions[20] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_16'
    Expressions[21] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_17'
    Expressions[24] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_2'
    Expressions[27] = MaterialExpressionVectorParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionvectorparameter_2'
    Expressions[38] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_3'
    Expressions[46] = MaterialExpressionVectorParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionvectorparameter_3'
    Expressions[52] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_12'
    Expressions[57] = MaterialExpressionVectorParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionvectorparameter_6'
    Expressions[66] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_13'
    Expressions[74] = MaterialExpressionVectorParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionvectorparameter_9'
    Expressions[84] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_32'
    Expressions[88] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_33'
    Expressions[93] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_34'
    Expressions[99] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_35'
    Expressions[101] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_0'
    Expressions[102] = MaterialExpressionScalarParameter'god_nemesis_v2_skin20.materials.mat_nemesis_v2_skin20_face.materialexpressionscalarparameter_1'
}
CachedExpressionData = 
BlendMode = BLEND_Translucent (2)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[5] =
{
    CollectedTextureParameters[0] =
    {
        Texture = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_dif'
        Name = diffuse
        Group = None
    }
    CollectedTextureParameters[1] =
    {
        Texture = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk1'
        Name = msk
        Group = None
    }
    CollectedTextureParameters[2] =
    {
        Texture = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk2'
        Name = irismsk
        Group = None
    }
    CollectedTextureParameters[3] =
    {
        Texture = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk2'
        Name = irismsk
        Group = None
    }
    CollectedTextureParameters[4] =
    {
        Texture = Texture2D'god_nemesis_v2_skin20.textures.t_god_nemesis_v2_skin20_face_msk2'
        Name = irismsk
        Group = None
    }
}
CollectedScalarParameters[19] =
{
    CollectedScalarParameters[0] =
    {
        Value = 0.5
        Name = brightnesscontrol_emis
        Group = None
    }
    CollectedScalarParameters[1] = { Value=0.5, Name=difpower_low, Group=None }
    CollectedScalarParameters[2] = { Value=0.5, Name=transmission color, Group=None }
    CollectedScalarParameters[3] = { Value=0, Name=eyel_x, Group=None }
    CollectedScalarParameters[4] = { Value=0, Name=eyel_y, Group=None }
    CollectedScalarParameters[5] = { Value=0, Name=eyer_x, Group=None }
    CollectedScalarParameters[6] = { Value=0, Name=eyer_y, Group=None }
    CollectedScalarParameters[7] = { Value=4, Name=8, Group=None }
    CollectedScalarParameters[8] = { Value=6, Name=face control eyes, Group=None }
    CollectedScalarParameters[9] = { Value=4, Name=face control mouth, Group=None }
    CollectedScalarParameters[10] = { Value=6, Name=face control eyes, Group=None }
    CollectedScalarParameters[11] = { Value=4, Name=1, Group=None }
    CollectedScalarParameters[12] = { Value=6, Name=2, Group=None }
    CollectedScalarParameters[13] = { Value=5, Name=eyel_x, Group=None }
    CollectedScalarParameters[14] = { Value=5, Name=eyel_y, Group=None }
    CollectedScalarParameters[15] = { Value=5, Name=eyer_x, Group=None }
    CollectedScalarParameters[16] = { Value=5, Name=eyer_y, Group=None }
    CollectedScalarParameters[17] = { Value=0, Name=None, Group=None }
    CollectedScalarParameters[18] = { Value=0.5, Name=brightnesscontrol, Group=None }
}
CollectedVectorParameters[5] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.125, G=0, B=0, A=1 }
        Name = None
        Group = None
    }
    CollectedVectorParameters[1] =
    {
        Value = { R=0.125, G=0, B=0, A=1 }
        Name = None
        Group = None
    }
    CollectedVectorParameters[2] =
    {
        Value = { R=0.125, G=0, B=0, A=1 }
        Name = None
        Group = None
    }
    CollectedVectorParameters[3] =
    {
        Value = { R=0.125, G=0, B=0, A=1 }
        Name = None
        Group = None
    }
    CollectedVectorParameters[4] =
    {
        Value = { R=0.125, G=0, B=0, A=1 }
        Name = None
        Group = None
    }
}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
TextureStreamingData[0] = {}
